/* MIT License Copyright (c) 2024 - 2025 René Amthor (tobid7) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <3ds.h> #include #include class Test : public PD::App { public: Test() { /* Here can be things modified befor Init anything cause This place gets called befor Internal Init */ } ~Test() = default; void Init() override { ren = Renderer(); inp = Input(); test = PD::Texture::New("romfs:/icon.png"); // Performance Overlay freezes N3DS // Overlays()->Push(PD::New(dbg, dbg_screen)); font = PD::LI::Font::New(); // font->LoadTTF("romfs:/fonts/ComicNeue.ttf", 32); font->LoadTTF("romfs:/fonts/JetBrainsMono-Medium.ttf", 32); ren->Font(font); ui7 = PD::UI7::Context::New(ren, inp); } bool MainLoop(float delta, float time) override { ren->OnScreen(Top); DrawFancyBG(time); ren->OnScreen(Bottom); if (ui7->BeginMenu("Test", UI7MenuFlags_Scrolling | UI7MenuFlags_CenterTitle)) { auto m = ui7->GetCurrentMenu(); m->SeparatorText("Menu Timings"); m->DebugLabels(); m->SeparatorText("Palladium Info"); m->PushAlignment(UI7Align_Center); m->Label("Version: " + PD::LibInfo::Version() + " [" + PD::LibInfo::Commit() + "]"); m->Label("CompileInfo: " + PD::LibInfo::CompiledWith() + " - " + PD::LibInfo::CxxVersion()); m->Label("Build at " + PD::LibInfo::BuildTime()); m->SeparatorText("Basic Info"); m->Label("sizeof(size_t): " + std::to_string(sizeof(size_t)) + " -> " + std::to_string(sizeof(size_t) * 8) + "Bit"); m->Label("__cplusplus=" + std::to_string(__cplusplus)); m->Label(PD::Strings::GetCompilerVersion()); m->Label("sizeof(LI::Vertex): " + std::to_string(sizeof(PD::LI::Vertex))); m->Label("sizeof(PD::u16): " + std::to_string(sizeof(PD::u16))); m->PopAlignment(); m->SeparatorText("UI7 Tests"); m->Label("This seems to be a label"); m->Image(test); m->Separator(); if (m->Button("Button?")) { Messages()->Push("Button", "Pressed..."); } m->SameLine(); if (m->Button("Palladium")) { //sthis->FeatureDisable(AppFLags_UserLoop); Overlays()->Push(PD::New()); } m->SeparatorText("SeparatorText"); m->Checkbox("Test", cbtest); ui7->EndMenu(); } ui7->Update(delta); if (inp->IsDown(PD::Hid::Start)) { return false; } if (inp->IsDown(inp->A)) { Overlays()->Push(PD::New(dbg, dbg_screen)); Messages()->Push("Test", "Oder SO"); } if (inp->IsUp(inp->B)) { Overlays()->Push(PD::New(text, state)); } return true; } void Deinit() override {} void DrawFancyBG(float time) { ren->DrawRect(vec2(0, 0), vec2(400, 240), 0xff64c9fd); for (int i = 0; i < 44; i++) Append(i, vec2(0, 0), vec2(400, 240), time); } float Offset(float x) { float y = cos(x) * 42; return y - floor(y); } void Append(int index, vec2 position, vec2 size, float time) { float offset = Offset(index) * 62; float x_position = position.x() + size.x() / 8 * ((index % 11) - 1) + cos(offset + time) * 10; float y_position = position.y() + size.y() / 8 * (index / 11) + 40 + sin(offset + time) * 10 + 30; float color_effect = 1 - exp(-(index / 11) / 3.0f); ren->DrawTriangle( vec2(x_position, y_position), vec2(x_position + 300, y_position + (90)), vec2(x_position - 300, y_position + (90)), PD::Color(.94f - .17f * color_effect, .61f - .25f * color_effect, .36f + .38f * color_effect)); } private: /// Shorter Acess to Renderer / Input PD::LI::Renderer::Ref ren; PD::Hid::Ref inp; /// Other Data PD::Texture::Ref test; bool dbg = false, dbg_screen = false; bool cbtest = true; std::string text; PD::Keyboard::State state; PD::UI7::Context::Ref ui7; PD::LI::Font::Ref font; vec2 text_pos; }; int main() { Test app; app.Run(); return 0; }