/* MIT License Copyright (c) 2024 - 2025 René Amthor (tobid7) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef PD_LITHIUM_BUILD_SHARED #define STB_TRUETYPE_IMPLEMENTATION #endif #include #include #include namespace PD { namespace LI { PD_LITHIUM_API void Font::LoadTTF(const std::string &path, int height) { TT::Scope st("LI_LoadTTF_" + path); PixelHeight = height; // Set internel pixel height // Use NextPow2 to be able to use sizes between for example 16 and 32 // before it only was possible to use 8, 16, 32, 64 as size int texszs = BitUtil::GetPow2(height * 16); // Load stbtt stbtt_fontinfo inf; std::ifstream loader(path, std::ios::binary); if (!loader.is_open()) return; loader.seekg(0, std::ios::end); size_t len = loader.tellg(); loader.seekg(0, std::ios::beg); unsigned char *buffer = new unsigned char[len]; loader.read(reinterpret_cast(buffer), len); loader.close(); stbtt_InitFont(&inf, buffer, 0); // clang-format off // Disable clang here cause dont want a garbage looking line std::vector font_tex(texszs * texszs * 4); // Create font Texture // clang-format on float scale = stbtt_ScaleForPixelHeight(&inf, PixelHeight); int ascent, descent, lineGap; stbtt_GetFontVMetrics(&inf, &ascent, &descent, &lineGap); int baseline = static_cast(ascent * scale); std::map buf_cache; // Cache to not render same codepoint tex twice /// Load Codepoints auto tex = Texture::New(); fvec2 off; for (u32 ii = 0x0000; ii < 0xFFFF; ii++) { int i = stbtt_FindGlyphIndex(&inf, ii); if (i == 0) { continue; } if (stbtt_IsGlyphEmpty(&inf, i)) { continue; } Codepoint c; int w = 0, h = 0, xo = 0, yo = 0; unsigned char *bitmap = stbtt_GetCodepointBitmap(&inf, scale, scale, i, &w, &h, &xo, &yo); int x0, y0, x1, y1; stbtt_GetCodepointBitmapBox(&inf, i, scale, scale, &x0, &y0, &x1, &y1); // Check if Codepoint exists as hash and if it is use its already written // data u32 hashed_map = IO::HashMemory(std::vector(bitmap, bitmap + (w * h))); if (buf_cache.find(hashed_map) != buf_cache.end()) { c = GetCodepoint(buf_cache[hashed_map]); c.pCodepoint = i; CodeMap[i] = c; free(bitmap); continue; } else { buf_cache[hashed_map] = i; } if (off.x + w > texszs) { off.y += PixelHeight; off.x = 0; } // Set UV Data fvec4 uvs; uvs.x = static_cast(off.x) / texszs; uvs.y = static_cast(off.y) / texszs; uvs.z = static_cast((off.x + w) / texszs); uvs.w = static_cast((off.y + h) / texszs); if (pBackend->Flags & LIBackendFlags_FlipUV_Y) { uvs.y = 1.f - uvs.y; uvs.w = 1.f - uvs.w; } c.SimpleUV = uvs; c.Tex = tex; c.Size = fvec2(w, h); c.Offset = baseline + yo; // Render glyph for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { int map_pos = (((off.y + y) * texszs + (off.x + x))) * 4; font_tex[map_pos + 0] = 255; font_tex[map_pos + 1] = 255; font_tex[map_pos + 2] = 255; font_tex[map_pos + 3] = bitmap[x + y * w]; } } free(bitmap); CodeMap[i] = c; // Small Patch to avoid some possible artifacts off.x += w + 1; if (off.x + w > texszs) { off.y += PixelHeight; if (off.y + PixelHeight > texszs) { break; } off.x = 0; } } // Load the Texture and append to list { auto t = pBackend->LoadTexture(font_tex, texszs, texszs, Texture::RGBA32, Texture::LINEAR); tex->CopyOther(t); } Textures.push_back(tex); } PD_LITHIUM_API Font::Codepoint &Font::GetCodepoint(u32 cp) { // Check if codepoijt exist or return a static invalid one auto res = CodeMap.find(cp); if (res == CodeMap.end()) { static Codepoint invalid; invalid.pInvalid = true; return invalid; } return res->second; } PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string &text, float scale) { // Use wstring for exemple for german äöü auto wtext = Strings::MakeWstring(text); // Create a temp position and offset as [0, 0] fvec2 res; float x = 0; // Curent Font Scale float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight; float lh = (float)PixelHeight * cfs; size_t index = 0; for (auto &it : wtext) { if (it == '\0') { break; } index++; auto cp = GetCodepoint(it); if (cp.pInvalid && it != '\n' && it != '\t' && it != ' ') { continue; } switch (it) { case '\n': res.y += lh; res.x = std::max(res.x, x); x = 0.f; break; case '\t': x += 16 * cfs; break; case ' ': x += 2 * cfs; // Fall trough here to get the same result as in // TextCommand if/else Section default: x += cp.Size.x * cfs; if (index != wtext.size()) { x += 2 * cfs; } break; } } res.x = std::max(res.x, x); res.y += lh; return res; } PD_LITHIUM_API void Font::CmdTextEx(Vec &cmds, const fvec2 &pos, u32 color, float scale, const std::string &text, LITextFlags flags, const fvec2 &box) { fvec2 off; float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight; float lh = (float)PixelHeight * cfs; fvec2 td; fvec2 rpos = pos; fvec2 rbox = box; if (flags & (LITextFlags_AlignMid | LITextFlags_AlignRight)) { td = GetTextBounds(text, scale); } if (flags & LITextFlags_AlignMid) { rpos = rbox * 0.5 - td * 0.5 + pos; } if (flags & LITextFlags_AlignRight) { rpos.x = rpos.x - td.x; } std::vector lines; std::istringstream iss(text); std::string tmp; while (std::getline(iss, tmp)) { lines.push_back(tmp); } for (auto &it : lines) { /*if (flags & LITextFlags_Short) { fvec2 tmp_dim; it = ShortText(it, box.x() - pos.x(), tmp_dim); }*/ auto wline = Strings::MakeWstring(it); auto cmd = Command::New(); auto Tex = GetCodepoint(wline[0]).Tex; cmd->Tex = Tex; for (auto &jt : wline) { auto cp = GetCodepoint(jt); if ((cp.pInvalid && jt != '\n' && jt != '\t') && jt != '\r') { continue; } if (Tex != cp.Tex) { cmds.Add(cmd); cmd = Command::New(); Tex = cp.Tex; cmd->Tex = Tex; } if (jt == '\t') { off.x += 16 * cfs; } else { if (jt != ' ') { if (flags & LITextFlags_Shaddow) { // Draw Rect rec = Renderer::PrimRect( rpos + vec2(off.x + 1, off.x + (cp.Offset * cfs)) + 1, cp.Size * cfs, 0.f); Renderer::CmdQuad(cmd, rec, cp.SimpleUV, 0xff111111); } // Draw Rect rec = Renderer::PrimRect( rpos + off + fvec2(0, (cp.Offset * cfs)), cp.Size * cfs, 0.f); Renderer::CmdQuad(cmd, rec, cp.SimpleUV, color); } else { off.x += 2 * cfs; } off.x += cp.Size.x * cfs + 2 * cfs; } } cmds.Add(cmd); off.y += lh; off.x = 0; } } } // namespace LI } // namespace PD