- Added renderspace - Revision System (to not always update pRenderspace - added some test scene
9 lines
218 B
C++
9 lines
218 B
C++
#include <pd/ultra/elems/text.hpp>
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namespace PD {
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namespace Ultra {
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PD_API void Text::Draw(PD::Li::Drawlist& l) {
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l.DrawText(pRenderspace.TopLeft(), pText.c_str(), pColor);
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}
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} // namespace Ultra
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} // namespace PD
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