- Added renderspace - Revision System (to not always update pRenderspace - added some test scene
17 lines
390 B
C++
17 lines
390 B
C++
#include <pd/ultra/layout.hpp>
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namespace PD {
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namespace Ultra {
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PD_API void Layout::Add(ElementBase& elem) { *pElements.Allocate() = &elem; }
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PD_API void Layout::SetFont(PD::Li::Font& font) { pList.SetFont(&font); }
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PD_API void Layout::Render() {
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pList.Clear();
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for (auto& it : pElements) {
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it->Update(pCanvas);
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it->Draw(pList);
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}
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}
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} // namespace Ultra
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} // namespace PD
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