- Added renderspace - Revision System (to not always update pRenderspace - added some test scene
122 lines
3.9 KiB
C++
122 lines
3.9 KiB
C++
#include <os/desktopos.hpp>
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#include <os/horizon-ctr.hpp>
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#include <os/horizon-nx.hpp>
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#include <palladium>
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////
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#include <pd/ultra/elems/image.hpp>
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#include <pd/ultra/elems/rect.hpp>
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#include <pd/ultra/elems/text.hpp>
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#include <pd/ultra/layout.hpp>
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////
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PD::OsCtx* pOs = nullptr;
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const char* ResourcePath(const char* in) {
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#if defined(__SWITCH__) || defined(__3DS__)
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static char rbuf[512];
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std::snprintf(rbuf, sizeof(rbuf), "romfs:/%s", in);
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return rbuf;
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#else
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return in;
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#endif
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}
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void DrawTextHaxxed(const char* text, PD::Li::Font& font, PD::Li::Drawlist& l,
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const PD::Ultra::Canvas& c, const PD::fvec2& pos,
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const PD::Color& color, UltraAlignment align) {
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PD::fvec2 bounds = font.GetTextBounds(text, l.GetFontScale());
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PD::Li::Rect _b = c.VTranslateObject(pos, bounds, align, true);
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l.UnbindTexture();
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l.PathRect(_b.TopLeft(), _b.BotRight());
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l.PathFill(0x30ff00ff);
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l.PathRect(_b.TopLeft(), _b.BotRight());
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l.PathStroke(0xffff00ff, 1, LiDrawFlags_Close);
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l.DrawText(c.VTranslateObject(pos, bounds, align, true).TopLeft(), text,
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color);
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}
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int main(int argc, char** argv) {
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// PD::LogFilter(PD::LogLevel::Warning);
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Driver drv = Driver::OpenGL3;
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if (argc == 2) {
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if (std::string(argv[1]) == "gl2") {
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drv = Driver::OpenGL2;
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} else if (std::string(argv[1]) == "gl3") {
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drv = Driver::OpenGL3;
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} else if (std::string(argv[1]) == "dx9") {
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drv = Driver::DirectX9;
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}
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}
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#if defined(__SWITCH__)
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pOs = new PD::HorizonNX(drv);
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#elif defined(__3DS__)
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pOs = new PD::HorizonCtr(drv);
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#else
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pOs = new PD::DesktopOS(drv);
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#endif
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pOs->Init();
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PD::Gfx::Init();
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PD::Li::Drawlist pList;
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PD::Image img(ResourcePath("icon.png"));
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auto pTex = PD::Gfx::LoadTexture(img, img.Width(), img.Height());
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PD::Li::Font font;
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font.LoadTTF(ResourcePath("default.ttf"), 64);
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pList.SetFont(&font);
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PD::Ultra::Layout lyt;
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lyt.GetCanvas().SetVirtualViewport(PD::fvec2(400, 240));
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lyt.SetFont(font);
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PD::Ultra::Rect rr(
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0, 0, 90, 60, PD::Color("#ffff00"), 12.f,
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UltraAlignment_CenterHorizontal | UltraAlignment_CenterVertical);
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PD::Ultra::Text txt;
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PD::Ultra::Image _img(&pTex, 10, 10, 5.f, UltraAlignment_BotRight);
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_img.SetSize(90); // Override size
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lyt.Add(rr);
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lyt.Add(_img);
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txt.SetPosition(0);
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txt.SetColor(0xffffffff);
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txt.SetText("const std::string &text");
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txt.SetAlignment(UltraAlignment_TopLeft);
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lyt.Add(txt);
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while (pOs->Mainloop()) {
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lyt.GetCanvas().SetViewport(pOs->GetViewport());
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pOs->ClearViewPort();
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PD::Li::ResetPools();
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pList.SetFontscale(lyt.GetCanvas().VTranslateFontscale(0.7f));
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lyt.Render();
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/*auto t = lyt.GetCanvas().VTranslateObject(
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PD::fvec2(5, 30), PD::fvec2(170, 110), UltraAlignment_TopLeft);
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auto icnpos = lyt.GetCanvas().VTranslateObject(
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PD::fvec2(5, 5), PD::fvec2(60), UltraAlignment_TopRight);
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pList.PathRect(t.TopLeft(), t.BotRight(),
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lyt.GetCanvas().VTranslateSize(10).x);
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pList.PathFill(0xff00ffff);
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pList.BindTexture(pTex);
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pList.PathRect(icnpos.TopLeft(), icnpos.BotRight());
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pList.PathFill(0xffffffff);
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DrawTextHaxxed("Hello World!", font, pList, lyt.GetCanvas(),
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PD::fvec2(5, 5), 0xff0000ff, UltraAlignment_TopLeft);*/
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DrawTextHaxxed(
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std::format(
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"Font Scale: {}\nVP: [{}]\nVIDC: [{}, {}, {}, {}]\nGfxDriver: {}",
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pList.GetFontScale(), pOs->GetViewport(), PD::Gfx::GetNumVertices(),
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PD::Gfx::GetNumIndices(), PD::Gfx::GetNumDrawcalls(),
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PD::Gfx::GetNumCommands(), PD::Gfx::GetDriverName())
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.c_str(),
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font, pList, lyt.GetCanvas(), PD::fvec2(5, 5), 0xffffffff,
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UltraAlignment_BotLeft);
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PD::Gfx::Reset();
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PD::Gfx::Draw(pList);
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PD::Gfx::Draw(lyt.Data());
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pList.Clear();
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pOs->SwapBuffers();
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}
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font.Delete();
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PD::Gfx::DeleteTexture(pTex);
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PD::Gfx::Deinit();
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pOs->Deinit();
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delete pOs;
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return 0;
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} |