- 3ds - Remove Gfx values that are present in Backend Tamplate - Move to default Palladium Namespace - Set the Input Flags - Desktop - Move to PD Namespace - Comment out old keyboard stuff - HidDriver needs a rewrite but is functional enough - Core - Add u128 class (only used in input driver so far - Drivers (Core) - Move Gfx to PD namespace - Move Vertex/Index Pos and Projection Mtx to Gfx template - Add Keyboard support with u128 to Hid - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs) - Image - Add RGBA -> BGRA support (used in windows bitmaps iirc) - Lithium - Add Vertex/Index counters to drawlist - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner) - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing... - UI7 - Add MouseLeft support to Input handler - Use xy coords of the Viewport to create Menus inside it - Get num of Vertices/Indices out of FinalDrawList - Add some Palladium Info to metrics Menu - Readd Compiler string - pdfm - New tool that creates fonts.cpp/fonts.hpp
88 lines
2.8 KiB
C++
Executable File
88 lines
2.8 KiB
C++
Executable File
#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/core.hpp>
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#include <pd/image/pd_p_api.hpp>
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namespace PD {
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class PD_IMAGE_API Image {
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public:
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enum Format {
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RGBA, // bpp == 4
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RGB, // bpp == 3
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RGB565, // bpp == 2 (not supported in laoding)
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BGR, // bpp == 3
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ABGR, // bpp == 4
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BGRA, // bpp == 4
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};
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Image() = default;
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Image(const std::string& path) { this->Load(path); }
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Image(const std::vector<u8>& buf) { this->Load(buf); }
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Image(const std::vector<u8>& buf, int w, int h, int bpp = 4) {
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this->Copy(buf, w, h, bpp);
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}
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~Image() = default;
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PD_SHARED(Image)
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void Load(const std::string& path);
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void Load(const std::vector<u8>& buf);
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void Copy(const std::vector<u8>& buf, int w, int h, int bpp = 4);
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std::vector<PD::u8>& GetBuffer() { return pBuffer; }
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std::vector<PD::u8> GetBuffer() const { return pBuffer; }
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int Width() const { return pWidth; }
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int Height() const { return pHeight; }
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Format Fmt() const { return pFmt; }
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void FlipVertical();
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void FlipHorizontal();
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u8& operator[](int idx) { return pBuffer[idx]; }
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u8 operator[](int idx) const { return pBuffer[idx]; }
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// Probably these make th eabove ones useless
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operator std::vector<PD::u8>&() { return pBuffer; }
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operator std::vector<PD::u8>() const { return pBuffer; }
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static void Convert(Image::Ref img, Image::Format dst);
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static void ReTile(Image::Ref img,
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std::function<u32(int x, int y, int w)> src,
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std::function<u32(int x, int y, int w)> dst);
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static int Fmt2Bpp(Format fmt);
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std::vector<PD::u8> pBuffer;
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int pWidth;
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int pHeight;
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Format pFmt = Format::RGBA;
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private:
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/** Leftover variable used for stbi_load */
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int fmt = 0;
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};
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} // namespace PD
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