- Move Libraries Source into pd directory and give them all their own CMakeLists.txt - Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7 - Use MenuV2 as new standart in UI7 - Implementz ViewPort Pre alpha to UI7 - Add Line Drawing to DrawList (not Working) - Implement a Complete new drievrs API (static Drivers) - NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET - Add Tools to Autogenerate Headers and Stuff
70 lines
1.9 KiB
C++
Executable File
70 lines
1.9 KiB
C++
Executable File
#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/common.hpp>
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#include <pd/core/sl/vector.hpp>
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namespace PD {
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/**
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* Custom Stack class (caus std::stack ofsten lead to memory coruption)
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*/
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template <typename T, typename Alloc = Allocator<T>>
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class Stack {
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public:
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Stack() = default;
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explicit Stack(size_t cap) : pVec(cap) {}
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void Push(const T& val) { pVec.Add(val); }
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void Pop() {
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if (pVec.Size() == 0) {
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exit(1);
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}
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pVec.PopBack();
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}
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T& Top() {
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if (pVec.Size() == 0) {
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exit(1);
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}
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return pVec[pVec.Size() - 1];
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}
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const T& Top() const {
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if (pVec.Size() == 0) {
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exit(1);
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}
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return pVec[pVec.Size() - 1];
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}
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bool IsEmpty() const { return pVec.Size() == 0; }
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size_t Size() const { return pVec.Size(); }
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void Clear() { pVec.Clear(); }
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private:
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Vec<T, Alloc> pVec;
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};
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} // namespace PD
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