- Remove () from vec formatter -Add Merge function to DrawList to Move Data into the Current DrawList - Fix stupid bug in Rect.hpp which caused some problems in line rendering - Remove some unused UI7 Flags - io: Allocate FinalDrawList and add GetViewPort func - Readd TreeNodes to Menu - Add ABout/Style and Metrics Menu to Context - Add some Variables for cliprects in ui7 container.hpp - Add InputHandler functionality to DynObj - Fix Menu Layout Render Order - Add Better Menu Sorting to Context # ppam - Use stringview instead of hardcoded const char* # Todos - Work on the Lithium 3D System - Fix UI7 Menu Order to Pop new Menus into the front instead of the background - Add Scrolling support to menu (or integrate it into layout maybe)
60 lines
2.2 KiB
C++
Executable File
60 lines
2.2 KiB
C++
Executable File
#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/common.hpp>
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#include <pd/core/vec2.hpp>
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#include <pd/core/vec3.hpp>
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#include <pd/core/vec4.hpp>
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/** Define Formatters for C++ 20 */
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/**
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* WHY DOES MSVC ALWAYS NEED THESE EXTRA THINGS
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*/
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template <typename T, typename CharT>
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struct std::formatter<PD::vec2<T>, CharT> : std::formatter<T, CharT> {
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template <typename FormatContext>
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auto format(const PD::vec2<T>& v, FormatContext& ctx) const {
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return std::format_to(ctx.out(), "{}, {}", v.x, v.y);
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}
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};
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template <typename T, typename CharT>
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struct std::formatter<PD::vec3<T>, CharT> : std::formatter<T, CharT> {
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template <typename FormatContext>
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auto format(const PD::vec3<T>& v, FormatContext& ctx) const {
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return std::format_to(ctx.out(), "{}, {}, {}", v.x, v.y, v.z);
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}
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};
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template <typename T, typename CharT>
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struct std::formatter<PD::vec4<T>, CharT> : std::formatter<T, CharT> {
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template <typename FormatContext>
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auto format(const PD::vec4<T>& v, FormatContext& ctx) const {
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return std::format_to(ctx.out(), "{}, {}, {}, {}", v.x, v.y, v.z, v.w);
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}
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}; |