Files
palladium/include/pd/drivers/gfx.hpp
tobid7 4924d86bc0 # Work at gfx driver system
- Update pool to use template allocator directly instead of std::vector
- Add a GfxDriver config Template to be able to modify settings like allocators / Types for specific Drivers
- Add glad
2026-03-16 15:19:12 +01:00

150 lines
4.1 KiB
C++
Executable File

#pragma once
#include <pd/core/mat.hpp>
#include <pd/drivers/interface.hpp>
#include <pd/lithium/command.hpp>
using LiBackendFlags = PD::u32;
enum LiBackendFlags_ {
LiBackendFlags_None = 0,
LiBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
};
namespace PD {
using TextureID = ptr;
enum class TextureFilter {
Linear,
Nearest,
};
enum class TextureFormat {
RGBA32,
A8,
};
// Pre interface class
class PD_API GfxDriver : public DriverInterface {
public:
GfxDriver(std::string_view name);
virtual ~GfxDriver() = default;
virtual void Init() {}
void SetViewPort(const ivec2& size);
void SetViewPort(int x, int y);
virtual void BindTexture(TextureID id) {}
void Reset();
virtual TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
TextureFormat type = TextureFormat::RGBA32,
TextureFilter filter = TextureFilter::Linear) {
return 0;
}
virtual void DeleteTexture(const TextureID& tex) {}
virtual void Draw(const Pool<Li::Command>& commands) {}
protected:
virtual void SysDeinit() {}
virtual void SysInit() {}
virtual void SysReset() {}
virtual void Submit(size_t count, size_t start) {}
virtual void ResetPools() = 0;
// Counters
size_t CountDrawcalls = 0;
size_t CountCommands = 0;
size_t CountVertices = 0;
size_t CountIndices = 0;
size_t CurrentIndex = 0;
size_t CurrentVertex = 0;
TextureID CurrentTex = 0;
Mat4 Projection;
ivec2 ViewPort;
};
struct DefaultGfxConfig {
// Vertex Allocator
template <typename T>
using VertexAlloc = std::allocator<T>;
// Index Allocator
template <typename T>
using IndexAlloc = std::allocator<T>;
using IndexType = u16; // Index Type
static constexpr size_t NumVertices = 32768; // 8192*4
static constexpr size_t NumIndices = 49152; // 8192*6
};
template <typename Config = DefaultGfxConfig>
class PD_API GfxDriverBase : public GfxDriver {
public:
using IndexType = Config::IndexType;
using VtxPool =
Pool<Li::Vertex, typename Config::template VertexAlloc<Li::Vertex>>;
using IdxPool =
Pool<IndexType, typename Config::template VertexAlloc<IndexType>>;
GfxDriverBase(std::string_view name = "Default") : GfxDriver(name) {}
virtual ~GfxDriverBase() {}
void Init() override {
pVtxPool.Init(Config::NumVertices);
pIdxPool.Init(Config::NumIndices);
SysInit();
}
void Draw(const Pool<Li::Command>& commands) override {
CountCommands += commands.size();
Projection = Mat4::Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f);
size_t index = 0;
while (index < commands.size()) {
CurrentTex = commands[index].Tex;
if (!CurrentTex) {
index++;
continue;
}
size_t startidx = CurrentIndex;
while (index < commands.size() && CurrentTex == commands[index].Tex) {
const auto& c = commands[index];
CountVertices += c.VertexCount;
CountIndices += c.IndexCount;
auto pIdx = pIdxPool.Allocate(c.IndexCount);
auto pVtx = pVtxPool.Allocate(c.VertexCount);
for (size_t i = 0; i < c.IndexCount; i++) {
pIdx[i] = CurrentVertex + c.FirstIndex[i];
}
for (size_t i = 0; i < c.VertexCount; i++) {
pVtx[i] = c.FirstVertex[i];
}
index++;
}
Submit(index - startidx, startidx);
}
}
protected:
IndexType* GetIndexBufPtr(size_t start) { return &pIdxPool[start]; }
Li::Vertex* GetVertexBufPtr(size_t start) { return &pVtxPool[start]; }
void ResetPools() override {
pVtxPool.Reset();
pIdxPool.Reset();
}
private:
VtxPool pVtxPool;
IdxPool pIdxPool;
};
class PD_API Gfx {
public:
Gfx() = default;
~Gfx() = default;
template <typename T, typename... Args>
static void UseDriver(Args&&... args) {
// assert(driver == nullptr && "OS Driver already set");
driver = std::make_unique<T>(std::forward<Args>(args)...);
}
private:
static std::unique_ptr<GfxDriver> driver;
};
} // namespace PD