Files
palladium/backends/3ds/CMakeLists.txt
tobid7 f19c947fc3 Road to 0.6.0
- readd the c++ linear allocator for 3ds
- start switching from PD::Vec to std::vector
- Add Color::Hex as constexpr for compiletime color converts
- Add FNV Hasing functions
- Make UI7 ids be able to be generated at compile time
- Added a Throw Function (for whatever)
- Added HexCHar2Int (replaces the lookup table)
- Made u128 fully constexpr
2025-12-10 19:02:54 +01:00

14 lines
325 B
CMake
Executable File

cmake_minimum_required(VERSION 3.22)
project(pd-3ds LANGUAGES CXX VERSION 0.6.0)
set(SRC
source/bknd-gfx.cpp
source/bknd-hid.cpp
source/pd-3ds.cpp
)
pd_add_lib(pd-3ds SRC_FILES ${SRC})
target_include_directories(pd-3ds PUBLIC include)
target_link_libraries(pd-3ds PUBLIC m palladium ctru citro3d)