Files
palladium/backends/source
tobid7 7d89ab1c47 Add SpirvHelper (Shader cross compilation)
- Make OpenGL2 and OpenGL3 use the same base shaders (using SpirvHelper)
- Add Transpose func to Mat4
2026-03-18 15:17:48 +01:00
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2026-03-18 11:34:36 +01:00
2026-03-18 11:34:36 +01:00