palladium/source/SpriteSheetAnimation.cpp
tobid7 a58dc20562 Adapted from Changelog:
- swr -> Rubidium
- LIFont (TTF Font Renderer)
- Implement shbin as c++ array
- Larger Mesaage Box
- Add Texture Loader
- Update Image/Error and other sytems to Lithium
- Optimize Render2 for Lithium
2024-08-02 13:50:36 +02:00

29 lines
892 B
C++

#include <pd/SpriteAnimation.hpp>
void Palladium::SpriteSheetAnimation::Setup(Palladium::Sheet::Ref sheet,
size_t imagecount,
size_t startimage,
float frame_begin,
float frame_finish) {
D_totaltime = frame_begin;
this->images = imagecount;
this->sheet = sheet;
this->time = frame_finish;
Palladium::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
}
void Palladium::SpriteSheetAnimation::Play(float timespeed) {
D_totaltime += timespeed;
if (D_totaltime >= time) {
D_totaltime -= time;
imgs++;
if (imgs == images) {
imgs = 0;
}
}
Palladium::SpriteSheetAnimation::FromSheet(sheet, imgs);
// Palladium::SpriteSheetAnimation::Draw();
}