- Added Overlays (Performance / Keyboaed) - Keyboard has Gamepad Movement WIP (kinda) - Work on UI7 Started - Added Input Manager - Added Message Boxes (Animated) - Added Signle Header Tween func for animated stuff (Keyboard Messages, etc) - Add FastHash (Maybe useful later) - Using const & for vec in lithium - Add ability to copy a command by a Ref - Make Lists in Commands OpenAccess for Modification (StaticObject) - Add Static Object (System to PreRender Suff that never changes) but can still be recolored or moved - Add Layer and Font change functions - Make Renderer Tools (RotateCorner, CreateRect, CreateLine, InBox, OptiCommandList) static (OpenAccess) - Add ReIndexing to PushCommand - Add Ability to Init vec3 and vec4 with vec2 and add .xy and .zw to vec4 - Fully Animated Keyboard that currently has problem of Top Down GamePad movement - Add Func to Get GamePad Icon Codepoints for TextRenderer - Made deltatime a float - Using filesystem::path().wstring for convertation (works) - Add a New InBox to Renderer that only checks if a point is inside a boundingbox - Disable Font loading on Renderer Init due to 3ds Freezes when using SystemFont - Make SystemFont lineheight 10% larger than it is to be nearly the same size as the ttf fonts - Fix Some SpaceOffsets between TTF and SystemFont Rendering - Cleanup the Update Rendermode Func - Use LayerRenderSystem by default now as it now runs faster even with ttf fonts
24 lines
977 B
C++
24 lines
977 B
C++
#include <pd/maths/color.hpp>
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#include <pd/ui7/theme.hpp>
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namespace PD {
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namespace UI7 {
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void Theme::Default(Theme& theme) {
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theme.Set(UI7Color_Text, Color("#FFFFFFFF"));
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theme.Set(UI7Color_TextDead, Color("#AAAAAAFF"));
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theme.Set(UI7Color_Background, Color("#EEEEEEFF"));
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theme.Set(UI7Color_Button, Color("#111111FF"));
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theme.Set(UI7Color_ButtonDead, Color("#080808FF"));
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theme.Set(UI7Color_ButtonActive, Color("#2A2A2AFF"));
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theme.Set(UI7Color_ButtonDisabled, Color("#222222FF"));
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theme.Set(UI7Color_Header, Color("#111111FF"));
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theme.Set(UI7Color_Selector, Color("#222222FF"));
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theme.Set(UI7Color_Checkmark, Color("#2A2A2AFF"));
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theme.Set(UI7Color_FrameBackground, Color("#555555FF"));
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theme.Set(UI7Color_FragmeBackgroundHovered, Color("#777777FF"));
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theme.Set(UI7Color_Progressbar, Color("#00FF00FF"));
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theme.Set(UI7Color_ListEven, Color("#CCCCCCFF"));
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theme.Set(UI7Color_ListOdd, Color("#BBBBBBFF"));
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}
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} // namespace UI7
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} // namespace PD
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