Files
palladium/pd/lithium/source/font.cpp
tobid7 310b44caf5 # Changes -> 0.5.1
- 3ds
  - Remove Gfx values that are present in Backend Tamplate
  - Move to default Palladium Namespace
  - Set the Input Flags
- Desktop
  - Move to PD Namespace
  - Comment out old keyboard stuff
  - HidDriver needs a rewrite but is functional enough
- Core
  - Add u128 class (only used in input driver so far
- Drivers (Core)
  - Move Gfx to PD namespace
  - Move Vertex/Index Pos and Projection Mtx to Gfx template
  - Add Keyboard support with u128 to Hid
  - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs)
- Image
   - Add RGBA -> BGRA support (used in windows bitmaps iirc)
- Lithium
  - Add Vertex/Index counters to drawlist
  - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner)
  - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing...
- UI7
  - Add MouseLeft support to Input handler
  - Use xy coords of the Viewport to create Menus inside it
  - Get num of Vertices/Indices out of FinalDrawList
  - Add some Palladium Info to metrics Menu
  - Readd Compiler string
- pdfm
  - New tool that creates fonts.cpp/fonts.hpp
2025-08-14 20:37:55 +02:00

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/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/lithium/font.hpp>
/** Due to Limitations of Shared Lib Stuff */
#ifdef PD_LITHIUM_BUILD_SHARED
#define STB_TRUETYPE_IMPLEMENTATION
#endif
#include <pd/external/stb_truetype.h>
#include <pd/lithium/renderer.hpp>
#ifdef PD_LI_INCLUDE_FONTS
#include <pd/lithium/fonts.hpp>
#endif
namespace PD {
namespace Li {
PD_LITHIUM_API void Font::LoadDefaultFont(int id, int pixel_height) {
#ifdef PD_LI_INCLUDE_FONTS
if (id < pNumFonts) {
auto font = pFontData[id];
LoadTTF(std::vector<u8>(&pFontsDataRaw[font.StartOff],
&pFontsDataRaw[font.StartOff + font.Size]),
pixel_height);
}
#endif
}
PD_LITHIUM_API void Font::LoadTTF(const std::string &path, int height) {
/**
* Just use LoadFile2Mem which looks way cleaner
* and helps not having the font loading code twice
* when adding LoadTTF with mem support
*/
TT::Scope st("LI_LoadTTF_" + path);
auto font = PD::IO::LoadFile2Mem(path);
LoadTTF(font, height);
}
PD_LITHIUM_API void Font::LoadTTF(const std::vector<u8> &data, int height) {
PixelHeight = height; // Set internel pixel height
// Use NextPow2 to be able to use sizes between for example 16 and 32
// before it only was possible to use 8, 16, 32, 64 as size
int texszs = BitUtil::GetPow2(height * 16);
// Load stbtt
stbtt_fontinfo inf;
stbtt_InitFont(&inf, data.data(), 0);
// clang-format off
// Disable clang here cause dont want a garbage looking line
std::vector<PD::u8> font_tex(texszs * texszs * 4); // Create font Texture
// clang-format on
float scale = stbtt_ScaleForPixelHeight(&inf, PixelHeight);
int ascent, descent, lineGap;
stbtt_GetFontVMetrics(&inf, &ascent, &descent, &lineGap);
int baseline = static_cast<int>(ascent * scale);
std::map<u32, int> buf_cache; // Cache to not render same codepoint tex twice
/// Load Codepoints
auto tex = Texture::New();
fvec2 off;
for (u32 ii = 0x0000; ii < 0xFFFF; ii++) {
int i = stbtt_FindGlyphIndex(&inf, ii);
if (i == 0) {
continue;
}
if (stbtt_IsGlyphEmpty(&inf, i)) {
continue;
}
Codepoint c;
int w = 0, h = 0, xo = 0, yo = 0;
unsigned char *bitmap =
stbtt_GetCodepointBitmap(&inf, scale, scale, i, &w, &h, &xo, &yo);
int x0, y0, x1, y1;
stbtt_GetCodepointBitmapBox(&inf, i, scale, scale, &x0, &y0, &x1, &y1);
// Check if Codepoint exists as hash and if it is use its already written
// data
u32 hashed_map = IO::HashMemory(std::vector<u8>(bitmap, bitmap + (w * h)));
if (buf_cache.find(hashed_map) != buf_cache.end()) {
c = GetCodepoint(buf_cache[hashed_map]);
c.pCodepoint = i;
CodeMap[i] = c;
free(bitmap);
continue;
} else {
buf_cache[hashed_map] = i;
}
if (off.x + w > texszs) {
off.y += PixelHeight;
off.x = 0;
}
// Set UV Data
fvec4 uvs;
uvs.x = static_cast<float>(off.x) / texszs;
uvs.y = static_cast<float>(off.y) / texszs;
uvs.z = static_cast<float>((off.x + w) / texszs);
uvs.w = static_cast<float>((off.y + h) / texszs);
if (Gfx::Flags() & LiBackendFlags_FlipUV_Y) {
uvs.y = 1.f - uvs.y;
uvs.w = 1.f - uvs.w;
}
c.SimpleUV = uvs;
c.Tex = tex;
c.Size = fvec2(w, h);
c.Offset = baseline + yo;
// Render glyph
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
int map_pos = (((off.y + y) * texszs + (off.x + x))) * 4;
font_tex[map_pos + 0] = 255;
font_tex[map_pos + 1] = 255;
font_tex[map_pos + 2] = 255;
font_tex[map_pos + 3] = bitmap[x + y * w];
}
}
free(bitmap);
CodeMap[i] = c;
// Small Patch to avoid some possible artifacts
off.x += w + 1;
if (off.x + w > texszs) {
off.y += PixelHeight;
if (off.y + PixelHeight > texszs) {
break;
}
off.x = 0;
}
}
// Load the Texture and append to list
{
auto t = Gfx::LoadTex(font_tex, texszs, texszs, Texture::RGBA32,
Texture::LINEAR);
tex->CopyFrom(t);
}
Textures.push_back(tex);
}
PD_LITHIUM_API Font::Codepoint &Font::GetCodepoint(u32 cp) {
// Check if codepoijt exist or return a static invalid one
auto res = CodeMap.find(cp);
if (res == CodeMap.end()) {
static Codepoint invalid;
invalid.pInvalid = true;
return invalid;
}
return res->second;
}
PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string &text, float scale) {
// Use wstring for exemple for german äöü
auto wtext = Strings::MakeWstring(text);
// Create a temp position and offset as [0, 0]
fvec2 res;
float x = 0;
// Curent Font Scale
float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight;
float lh = (float)PixelHeight * cfs;
size_t index = 0;
for (auto &it : wtext) {
if (it == '\0') {
break;
}
index++;
auto cp = GetCodepoint(it);
if (cp.pInvalid && it != '\n' && it != '\t' && it != ' ') {
continue;
}
switch (it) {
case '\n':
res.y += lh;
res.x = std::max(res.x, x);
x = 0.f;
break;
case '\t':
x += 16 * cfs;
break;
case ' ':
x += 2 * cfs;
// Fall trough here to get the same result as in
// TextCommand if/else Section
default:
x += cp.Size.x * cfs;
if (index != wtext.size()) {
x += 2 * cfs;
}
break;
}
}
res.x = std::max(res.x, x);
res.y += lh;
return res;
}
PD_LITHIUM_API void Font::CmdTextEx(std::vector<Command::Ref> &cmds,
const fvec2 &pos, u32 color, float scale,
const std::string &text, LiTextFlags flags,
const fvec2 &box) {
fvec2 off;
float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight;
float lh = (float)PixelHeight * cfs;
fvec2 td;
fvec2 rpos = pos;
fvec2 rbox = box;
if (flags & (LiTextFlags_AlignMid | LiTextFlags_AlignRight)) {
td = GetTextBounds(text, scale);
}
if (flags & LiTextFlags_AlignMid) {
rpos = rbox * 0.5 - td * 0.5 + pos;
}
if (flags & LiTextFlags_AlignRight) {
rpos.x = rpos.x - td.x;
}
std::vector<std::string> lines;
std::istringstream iss(text);
std::string tmp;
while (std::getline(iss, tmp)) {
lines.push_back(tmp);
}
for (auto &it : lines) {
/*if (flags & LITextFlags_Short) {
fvec2 tmp_dim;
it = ShortText(it, box.x() - pos.x(), tmp_dim);
}*/
auto wline = Strings::MakeWstring(it);
auto cmd = Command::New();
auto Tex = GetCodepoint(wline[0]).Tex;
cmd->Tex = Tex;
for (auto &jt : wline) {
auto cp = GetCodepoint(jt);
if ((cp.pInvalid && jt != '\n' && jt != '\t') && jt != '\r') {
continue;
}
if (Tex != cp.Tex) {
cmds.push_back(std::move(cmd));
cmd = Command::New();
Tex = cp.Tex;
cmd->Tex = Tex;
}
if (jt == '\t') {
off.x += 16 * cfs;
} else {
if (jt != ' ') {
if (flags & LiTextFlags_Shaddow) {
// Draw
Rect rec = Renderer::PrimRect(
rpos + vec2(off.x + 1, off.x + (cp.Offset * cfs)) + 1,
cp.Size * cfs, 0.f);
Renderer::CmdQuad(cmd.get(), rec, cp.SimpleUV, 0xff111111);
}
// Draw
Rect rec = Renderer::PrimRect(
rpos + off + fvec2(0, (cp.Offset * cfs)), cp.Size * cfs, 0.f);
Renderer::CmdQuad(cmd.get(), rec, cp.SimpleUV, color);
} else {
off.x += 2 * cfs;
}
off.x += cp.Size.x * cfs + 2 * cfs;
}
}
cmds.push_back(std::move(cmd));
off.y += lh;
off.x = 0;
}
}
} // namespace Li
} // namespace PD