- Fix LinearAlloc bug not using *sizeof(T) - Add WaitForRead to net backend - Add a Get func to Tween - Skip \r in Text Rendering - Add Citro3D Max Texsize check
72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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/** Need to outsource this into the backend */
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#include <pd/net/backend.hpp>
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#include <pd/net/socket.hpp>
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namespace PD {
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namespace Net {
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PD_NET_API bool Socket::Create() {
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pSocket = backend->NewSocket();
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return pSocket != backend->GetInvalidRef();
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}
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PD_NET_API bool Socket::Bind(u16 port) { return backend->Bind(pSocket, port); }
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PD_NET_API bool Socket::Listen(int backlog) {
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return backend->Listen(pSocket, backlog);
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}
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PD_NET_API bool Socket::WaitForRead(int timeout_ms) {
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return backend->WaitForRead(pSocket, timeout_ms);
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}
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PD_NET_API bool Socket::Accept(Socket::Ref client) {
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return backend->Accept(pSocket, client);
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}
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PD_NET_API bool Socket::Connect(const std::string& ip, u16 port) {
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return backend->Connect(pSocket, ip, port);
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}
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PD_NET_API int Socket::Send(const std::string& data) {
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return backend->Send(pSocket, data);
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}
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PD_NET_API int Socket::Receive(std::string& data, int size) {
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return backend->Receive(pSocket, data, size);
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}
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PD_NET_API void Socket::Close() {
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if (IsValid()) {
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backend->Close(pSocket);
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pSocket = backend->GetInvalidRef();
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}
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}
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PD_NET_API bool Socket::IsValid() const {
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return pSocket != backend->GetInvalidRef();
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}
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} // namespace Net
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} // namespace PD
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