2023-03-24 19:46:41 +01:00
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# RenderD7 Technologys // State: 0.9.4-pre1
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|Name |FullName |Version|Implemented |Removed|Last Updated|Description |
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|rd7sr |RenderD7 Super Reselution |r1 |0.7 |0.9.4 |0.7.3 |Feature to use 800px mode in RenderD7 Removed cause it caused to much problems |
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|rd7fc |RenderD7 Frame Check |r2 |0.7.2 |0.9.4 |0.7.3 |Feature that fixed the Crash on Second C3D_FrameEnd ... Replaced by rd7sm |
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|rd7fs |RenderD7 Filesystem |r1 |0.8.1 |--- |0.8.2 |C++ 17 <filesystem> based impl to scan Directorys instantly |
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|rd7cr |RenderD7 Core |r32 |0.3 |--- |0.9.4 |RenderD7 Core Module wich Controls Everything |
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|rd7sm |RenderD7 Security Manager |r1 |0.9.4 |--- |0.9.4 |Security Controler to prevent RenderD7 from Crashing / for Debugging |
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|rd7ds |RenderD7 Directorysystem |r12 |0.3 |0.9.4 |0.8 |The Old way of Directory Scanning using dirent.h (very slow and buggy) |
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|rd7bp |RenderD7 Bitmap Printer |r14 |0.8.0-pre2 |--- |0.9.1 |Cpu based System to Render Bitmap Images and Render them into a C3D Texture (slow) |
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|rd7nv |RenderD7 NvidApi |r3 |0.9.2 |--- |0.9.3 |Npi-Nvid-Api Based Video Renderer for RenderD7 (it like gifs for splashscreens) |
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|rd7hc |RenderD7 Hex-Color |r2 |0.3 |--- |0.9.1 |RenderD7 Hexadecimal Color Convertation (got very fast in 0.9.1) |
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|rd7ls |RenderD7 Languagesystem |r1 |0.3 |--- |0.3 |Load Languages from romfs/<lang>/appJson.json |
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|rd7se |RenderD7 Sound Efefcts |r2 |0.3.0 |--- |0.6.0 |Simple way to play wav files as sfx |
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|rd7sc |RenderD7 Steal Console |r2 |0.8.1 |--- |0.9 |This Simple Module Redirects the sdtout into a stringstream |
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|rd7if |RenderD7 Interface |r17 |0.7 |--- |0.9.4 |Interface of RendreD7 Settings/Toasts |
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|rd7mo |RenderD7 Metrik Overlay |r5 |0.7 |--- |0.9.4 |Simple Overlay that Displays System Metriks |
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|rd7or |RenderD7 Over Render |r2 |0.7.3 |--- |0.9.4 |Over Render is used for Overlays and Toasts |
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|rd7ta |RenderD7 Toast Animation |r1 |0.8.1 |--- |0.9.4 |Simple whay to push Toasts to Over Render |
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|rd7mc |RenderD7 Metrik2Csv |r1 |0.7.2 |0.7.3 |0.7.2 |System that Saves the Metriks to a Csv every second. removed cause slow sd write speed|
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|rd7rd |RenderD7 Result Decoder |r1 |0.8.3 |--- |0.8.3 |Decode libctru Result Error Codes directly on the 3ds |
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|rd7ts |RenderD7 Thread System |r3 |0.6.01 |--- |0.6.1 |Create threads |
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|rd7st |RenderD7 Secure Tasks |r2 |0.8.4 |--- |0.9.3 |Create threads, which get 100%ly exitted by rd7sm |
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|rd7cm |RenderD7 Scene Manager |r2 |0.3 |--- |0.7 |Create Scenes that get stacked (can cause crashes without rd7sm) |
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|rd72d |RenderD7 2D Draw |r22 |0.1 |--- |0.9.4 |Draw Texts / Sprites / Images / Animated Sprites |
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|rd7ft |RenderD7 Function Trace |r1 |0.9.4 |--- |0.9.4 |Trace the time of Functions / Trace the time between two points in code |
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