From 0cd8eaa4236f33a99e3bfe172c555b90b4acd7c5 Mon Sep 17 00:00:00 2001 From: Tobi Date: Sun, 25 Jul 2021 16:44:12 +0200 Subject: [PATCH] Update renderd7.hpp --- renderd7.hpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/renderd7.hpp b/renderd7.hpp index 4f6031b..755aada 100644 --- a/renderd7.hpp +++ b/renderd7.hpp @@ -41,7 +41,7 @@ extern std::string dspststus; namespace RenderD7 { /// Set current RenderScreen - /// @param target The RenderTarget Top, Bottom + /// \param target The RenderTarget Top, Bottom void OnScreen(C3D_RenderTarget *target); /** The Spritesheet Class */ class Sheet @@ -72,15 +72,15 @@ namespace RenderD7 /// Draw the Image directly /// \param x The x position /// \param y the y position - /// @param scaleX x scale from 0.0 to 1.0 - /// @param scaleY y scale from 0.0 to 1.0 + /// \param scaleX x scale from 0.0 to 1.0 + /// \param scaleY y scale from 0.0 to 1.0 bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f); - /// @brief Get The Image - /// @return C2D_Image + /// \brief Get The Image + /// \return C2D_Image C2D_Image Get(){return this->img;} - /// @img this is the C2D_Image + /// \img this is the C2D_Image C2D_Image img; - /// @loadet whether the image is loadet or not + /// \loadet whether the image is loadet or not bool loadet = false; }; /// Sprite Class