Update renderd7.hpp
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@ -189,7 +189,7 @@ namespace RenderD7
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void ClearTextBufs(void);
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void ClearTextBufs(void);
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bool DrawRect(float x, float y, float w, float h, u32 color);
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bool DrawRect(float x, float y, float w, float h, u32 color);
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bool DrawNFRect(float p1x, float p1y, float p2x, float p2y, u32 color);
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bool DrawNFRect(float p1x, float p1y, float w, float h, u32 color, float scsle = 1);
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bool DrawPx(float x, float y, u32 color);
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bool DrawPx(float x, float y, u32 color);
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void DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void DrawText(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void DrawText(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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