Add FOntRestore and Make Settings use default font
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@ -18,8 +18,6 @@
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#include "scene.hpp"
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extern void IdbServer();
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int main() {
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rd7_enable_memtrack = true;
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rd7_do_splash = true;
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@ -28,7 +26,6 @@ int main() {
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RD7::FadeIn();
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auto fnt = RD7::Font::New("romfs:/roboto_bold.bcfnt");
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RD7::TextFont(fnt);
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// IdbServer();
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// RD7::Init::NdspFirm();
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RD7::Scene::Load(std::make_unique<Sample>());
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RD7::Ftrace::End("app", "app_init");
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@ -107,10 +107,6 @@ void Sample::Draw() const {
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RD7TextFlags_AlignRight);
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RD7::UndoColorEdit(RD7Color_Text);*/
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if (UI7::BeginMenu("RenderD7 Test Framework")) {
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UI7::SetCursorPos(R7Vec2(395, 2));
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UI7::Label(RD7::FormatBytes(RD7::Memory::GetCurrent()),
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RD7TextFlags_AlignRight);
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UI7::RestoreCursor();
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if (state == State_Menu) {
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UI7::Label("SZS: " + std::to_string(img.size()));
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UI7::Grid("Images", R7Vec2(390, 180), testv2, display_icon,
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