Update renderd7.cpp

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tobid7 2021-12-06 13:15:24 +01:00 committed by GitHub
parent f3111623c1
commit 1c5cd37a4f
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@ -590,6 +590,7 @@ Result RenderD7::Init::Main(std::string app_name)
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
TextBuf = C2D_TextBufNew(4096);
Font = C2D_FontLoadSystem(CFG_REGION_USA);
RenderD7::Msg::Display("RenderD7", "RenderD7 imit success!\nWaiting for MainLoop!", Top);
return 0;
}
void RenderD7::Exit::Main()
@ -839,7 +840,7 @@ void RenderD7::DrawMetrikOvl()
//RenderD7::DrawText(0, 70, mt_txtSize, mt_txtcolor, "GPU: " + std::to_string(C3D_GetDrawingTime()*6.0f) + "/" + std::to_string(C3D_GetDrawingTime()));
for (int z = 0; z < 320; z++)
{
C2D_DrawLine(z, 239 - mt_framegraph[z], mt_txtcolor, z + 1, 239 - mt_framegraph[z + 1], mt_txtcolor, 1, 1);
C2D_DrawLine(z, 239 - mt_fpsgraph[z], mt_txtcolor, z + 1, 239 - mt_fpsgraph[z + 1], mt_txtcolor, 1, 1);
}
}