RenderD7 Settings Fix

This commit is contained in:
skymz4
2022-04-25 17:06:35 +02:00
committed by GitHub
parent d07d2a246a
commit 2cc908b043
2 changed files with 6 additions and 5 deletions

View File

@@ -742,6 +742,7 @@ void RenderD7::ToggleRD7SR()
C3D_FrameEnd(0);
// Toggle 400px/800px mode
gfxSetWide(gfxIsWide() ? false : true);
rd7_superreselution = gfxIsWide();
RenderD7::Init::Reload();
}
@@ -1210,7 +1211,7 @@ void RenderD7::RSettings::Draw(void) const
RenderD7::DrawTextLeft(400, 0, 0.7f, RenderD7::Color::Hex("#ffffff"), RENDERD7VSTRING);
RenderD7::DrawText(0, 30, 0.7f, DSEVENBLACK, "RD7SR: " + rd7srstate);
RenderD7::DrawText(0, 50, 0.7f, DSEVENBLACK, "Metrik to Csv: " + csvstate);
RenderD7::DrawText(0, 70, 0.7f, DSEVENBLACK, "Metrik to Csv-Loop: " + csvlstate);
RenderD7::DrawText(0, 70, 0.7f, DSEVENBLACK, "Metrik Overlay: " + mtovlstate);
RenderD7::DrawText(0, 90, 0.7f, DSEVENBLACK, "Force FPS: " + fpsstate);
RenderD7::DrawText(0, 110, 0.7f, DSEVENBLACK, "Metrik BG RGB: " + mtcolstate);
RenderD7::DrawText(0, 130, 0.7f, DSEVENBLACK, "Metrik Text RGB: " + mttxtcolstate);
@@ -1239,7 +1240,7 @@ void RenderD7::RSettings::Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition tou
{
rd7srstate = rd7_superreselution ? "true" : "false";
csvstate = mt_dumpcsv ? "true" : "false";
csvlstate = mt_csvloop ? "true" : "false";
mtovlstate = metrikd ? "true" : "false";
fpsstate = d11framerate;
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[0]))
{
@@ -1264,7 +1265,7 @@ void RenderD7::RSettings::Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition tou
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[2]))
{
mt_csvloop = mt_csvloop ? false : true;
metrikd = metrikd ? false : true;
}
if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[3]))
{