Update renderd7.cpp
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@ -830,8 +830,8 @@ void RenderD7::DrawMetrikOvl()
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RenderD7::OnScreen(Bottom);
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RenderD7::OnScreen(Bottom);
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}
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}
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RenderD7::DrawText(0, 0, mt_txtSize, mt_txtcolor, "FPS: " + RenderD7::GetFramerate());
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RenderD7::DrawText(0, 0, mt_txtSize, mt_txtcolor, "FPS: " + RenderD7::GetFramerate());
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RenderD7::DrawText(0, 50, mt_txtSize, C2D_Color32(255, 255, 255, 255), "CPU: " + C3D_GetProcessingTime()*6.0f + "/" + C3D_GetProcessingTime());
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RenderD7::DrawText(0, 50, mt_txtSize, mt_txtcolor, "CPU: " + std::to_string(C3D_GetProcessingTime()*6.0f) + "/" + std::to_string(C3D_GetProcessingTime()));
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RenderD7::DrawText(0, 70, mt_txtSize, C2D_Color32(255, 255, 255, 255), "GPU: " + C3D_GetDrawingTime()*6.0f + "/" + C3D_GetDrawingTime());
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RenderD7::DrawText(0, 70, mt_txtSize, mt_txtcolor, "GPU: " + std::to_string(C3D_GetDrawingTime()*6.0f) + "/" + std::to_string(C3D_GetDrawingTime()));
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}
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}
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/*RenderD7::Console::Console()
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/*RenderD7::Console::Console()
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