Update renderd7.hpp
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51822aef23
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569e82f476
@ -262,11 +262,16 @@ namespace RenderD7
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Console(int x, int y, int w, int h, int a = 255);
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Console(int x, int y, int w, int h, int a = 255);
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Console(int x, int y, int w, int h, rgba col);
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Console(int x, int y, int w, int h, rgba col);
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Console(int x, int y, int w, int h, std::string name, rgba col = {255, 255, 255, 255}, rgba barcol = {0, 0, 0, 255}, rgba outlinecol = {222, 222, 222, 255});
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Console(int x, int y, int w, int h, std::string name, rgba col = {255, 255, 255, 255}, rgba barcol = {0, 0, 0, 255}, rgba outlinecol = {222, 222, 222, 255});
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void On(C3D_RenderTarget *t_cscreen);
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bool Update();
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~Console();
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~Console();
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private:
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private:
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std::vector<std::string> m_lines;
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std::vector<std::string> m_lines;
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int x, y, w, h;
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int x, y, w, h;
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u8 a;
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std::string m_name = "";
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C3D_RenderTarget *cscreen;
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bool m_nconsole = false;
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bool m_mconsole = false;
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rgba color = {255, 255, 255, 255};
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rgba color = {255, 255, 255, 255};
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rgba outlinecol = {222, 222, 222, 255};
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rgba outlinecol = {222, 222, 222, 255};
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rgba barcolor = {0, 0, 0, 255};
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rgba barcolor = {0, 0, 0, 255};
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