Remove nsmbp and fix a critical bug
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@@ -547,7 +547,7 @@ Result RenderD7::Init::Minimal(std::string app_name) {
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cfgfile = std::make_unique<INI::INIFile>(cfgpath + "/config.ini");
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cfgfile->read(cfgstruct);
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std::string Fps = cfgstruct["settings"]["forceFrameRate"];
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//C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps));
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// C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps));
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metrikd = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat(
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cfgstruct["metrik-settings"]["enableoverlay"]));
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mt_txtcolor =
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@@ -932,6 +932,7 @@ void RenderD7::FrameEnd() {
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if (!shouldbe_disabled)
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OvlHandler();
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/*if (d7_hHeld & KEY_R && d7_hDown & KEY_SELECT)
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{
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RenderD7::LoadSettings();
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}*/
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@@ -1103,8 +1104,8 @@ void RenderD7::RSettings::Logic(u32 hDown, u32 hHeld, u32 hUp,
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if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[3]) &&
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!metrikd) {
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cfgstruct["settings"]["forceFrameRate"] = Kbd(2, SWKBD_TYPE_NUMPAD);
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//C3D_FrameRate(RenderD7::Convert::StringtoFloat(
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//cfgstruct["settings"]["forceFrameRate"]));
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// C3D_FrameRate(RenderD7::Convert::StringtoFloat(
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// cfgstruct["settings"]["forceFrameRate"]));
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}
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if (d7_hDown & KEY_TOUCH && RenderD7::touchTObj(d7_touch, buttons[4])) {
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mt_screen = mt_screen ? 0 : 1;
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