ReImplement Fade System

This commit is contained in:
skymz4
2022-05-06 19:32:18 +02:00
committed by GitHub
parent c21e8192d4
commit 690dd1d6ca
2 changed files with 8 additions and 2 deletions

View File

@@ -153,7 +153,7 @@ namespace RenderD7
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
virtual void Draw() const = 0;
//virtual void Ovl() const = 0;
static void Load(std::unique_ptr<Scene> scene);
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
static void Back();
static void doDraw();
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);