diff --git a/source/renderd7.cpp b/source/renderd7.cpp index 40922c1..2788008 100644 --- a/source/renderd7.cpp +++ b/source/renderd7.cpp @@ -46,6 +46,7 @@ void Npifade() { if (rd7i_fade_scene_wait) { RenderD7::Scene::scenes.push(std::move(rd7i_fade_scene)); rd7i_fade_scene_wait = false; + RenderD7::FadeIn(); } // No fade } @@ -136,7 +137,7 @@ void rd7i_init_config() { } if (!RenderD7::FS::FileExist(rd7i_config_path + "/config.rc7") || renew) { - if(renew) { + if (renew) { std::fstream cfg_ldr(rd7i_config_path + "/config.rc7", std::ios::in); cfg_ldr >> rd7i_config; cfg_ldr.close(); @@ -227,6 +228,7 @@ void RenderD7::Scene::doLogic() { void RenderD7::Scene::Load(std::unique_ptr scene, bool fade) { if (fade) { + RenderD7::FadeOut(); rd7i_fade_scene = std::move(scene); rd7i_fade_scene_wait = true; } else @@ -597,10 +599,10 @@ void RenderD7::RSettings::Draw(void) const { // List Bg for (int i = 0; i < 12; i++) { if ((i % 2 == 0)) - RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i)*15), R7Vec2(400, 15), + RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i) * 15), R7Vec2(400, 15), RenderD7::StyleColor(RD7Color_List0)); else - RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i)*15), R7Vec2(400, 15), + RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i) * 15), R7Vec2(400, 15), RenderD7::StyleColor(RD7Color_List1)); }