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		@@ -652,6 +652,14 @@ bool RenderD7::touchTObj(touchPosition touch, RenderD7::TObject button)
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    else	return false;
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}
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int RenderD7::GetRandomInt(int b, int e)
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{
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	std::default_random_engine generator;
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	std::uniform_int_distribution<int> distribution(b, e);
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	int r = distribution(generator); 
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	return r;
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}
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void RenderD7::DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor)
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{
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	RenderD7::DrawRect(tobject[tobjectindex].x, tobject[tobjectindex].y, tobject[tobjectindex].w, tobject[tobjectindex].h, color);
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@@ -11,6 +11,7 @@
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#include <unistd.h>
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#include <stdio.h>
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#include <cstring>
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#include <random>
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#include <sys/stat.h>
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#include <algorithm>
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#include <iostream>
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@@ -147,6 +148,7 @@ namespace RenderD7
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        };
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        u32 Hex(const std::string color, u8 a = 255);
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    }
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    int GetRandomInt(int b, int e);
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    void DrawMetrikOvl();
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    bool DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX = 1.0, float scaleY = 1.0);
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    namespace Error
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