Changes:
Remove ScreenApi Add Sprite And Image to R2 Add Image to UI7DrawList
This commit is contained in:
parent
2ff75a2969
commit
93f0ed44e8
@ -21,7 +21,9 @@
|
|||||||
#include <map>
|
#include <map>
|
||||||
#include <renderd7/Color.hpp>
|
#include <renderd7/Color.hpp>
|
||||||
#include <renderd7/Font.hpp>
|
#include <renderd7/Font.hpp>
|
||||||
|
#include <renderd7/Image.hpp>
|
||||||
#include <renderd7/R7Vec.hpp>
|
#include <renderd7/R7Vec.hpp>
|
||||||
|
#include <renderd7/Sprite.hpp>
|
||||||
#include <renderd7/smart_ctor.hpp>
|
#include <renderd7/smart_ctor.hpp>
|
||||||
|
|
||||||
#define MAKEFLAG(x) (1 << x)
|
#define MAKEFLAG(x) (1 << x)
|
||||||
@ -53,7 +55,10 @@ class R2Base {
|
|||||||
R7Vec2 ap; //< Additional Pos
|
R7Vec2 ap; //< Additional Pos
|
||||||
unsigned int clr; //< Color
|
unsigned int clr; //< Color
|
||||||
bool Screen; //< TopScreen
|
bool Screen; //< TopScreen
|
||||||
// 0 = skip, 1 = rect, 2 = tri, 3 = text, 4 = image
|
Image::Ref img; //< Image Reference
|
||||||
|
Sprite::Ref spr; //< Sprite Reference
|
||||||
|
// 0 = skip, 1 = rect, 2 = tri, 3 = text,
|
||||||
|
// 4 = image, 5 = sprite
|
||||||
int type; //< Command Type
|
int type; //< Command Type
|
||||||
bool lined = false; //< Draw Lined Rect/Tri
|
bool lined = false; //< Draw Lined Rect/Tri
|
||||||
// Text Specific
|
// Text Specific
|
||||||
@ -88,6 +93,8 @@ class R2Base {
|
|||||||
RD7TextFlags flags = 0, R7Vec2 tmb = R7Vec2());
|
RD7TextFlags flags = 0, R7Vec2 tmb = R7Vec2());
|
||||||
void AddText(R7Vec2 pos, const std::string& text, unsigned int clr,
|
void AddText(R7Vec2 pos, const std::string& text, unsigned int clr,
|
||||||
RD7TextFlags flags = 0, R7Vec2 tmb = R7Vec2());
|
RD7TextFlags flags = 0, R7Vec2 tmb = R7Vec2());
|
||||||
|
void AddImage(R7Vec2 pos, Image::Ref img);
|
||||||
|
void AddSprite(Sprite::Ref spr);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const float default_text_size = 0.5f;
|
const float default_text_size = 0.5f;
|
||||||
|
@ -1,34 +0,0 @@
|
|||||||
/**
|
|
||||||
* This file is part of RenderD7
|
|
||||||
* Copyright (C) 2021-2024 NPI-D7, tobid7
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#include <citro2d.h>
|
|
||||||
#include <citro3d.h>
|
|
||||||
|
|
||||||
/// \param Top Tob-Screen Target
|
|
||||||
extern C3D_RenderTarget *Top;
|
|
||||||
/// \param TopRight Top-Right-Screen Target (Never atually used)
|
|
||||||
extern C3D_RenderTarget *TopRight;
|
|
||||||
/// \param Bottom Bottom-Screen Target
|
|
||||||
extern C3D_RenderTarget *Bottom;
|
|
||||||
|
|
||||||
namespace RenderD7 {
|
|
||||||
/// @brief Begin Drawing On Specific Screen
|
|
||||||
/// @param target The Screen Target (Top, Bottom or TopTight)
|
|
||||||
void OnScreen(C3D_RenderTarget *target);
|
|
||||||
} // namespace RenderD7
|
|
@ -51,6 +51,7 @@ class UI7DrawList {
|
|||||||
RD7TextFlags flags = 0, R7Vec2 box = R7Vec2());
|
RD7TextFlags flags = 0, R7Vec2 box = R7Vec2());
|
||||||
void AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
|
void AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
|
||||||
RD7TextFlags flags = 0, R7Vec2 box = R7Vec2());
|
RD7TextFlags flags = 0, R7Vec2 box = R7Vec2());
|
||||||
|
void AddImage(R7Vec2 pos, RenderD7::Image::Ref img);
|
||||||
void AddCall(std::shared_ptr<DrawCmd> cmd);
|
void AddCall(std::shared_ptr<DrawCmd> cmd);
|
||||||
|
|
||||||
void Process(bool auto_clear = true);
|
void Process(bool auto_clear = true);
|
||||||
|
@ -36,11 +36,6 @@ extern u32 d7_hUp;
|
|||||||
extern u32 d7_hRepeat; // Inofficial lol
|
extern u32 d7_hRepeat; // Inofficial lol
|
||||||
extern touchPosition d7_touch;
|
extern touchPosition d7_touch;
|
||||||
|
|
||||||
// Outdated Screens
|
|
||||||
extern C3D_RenderTarget *Top;
|
|
||||||
extern C3D_RenderTarget *TopRight;
|
|
||||||
extern C3D_RenderTarget *Bottom;
|
|
||||||
|
|
||||||
// Modern Global Api
|
// Modern Global Api
|
||||||
extern int rd7_max_objects;
|
extern int rd7_max_objects;
|
||||||
extern bool rd7_do_splash;
|
extern bool rd7_do_splash;
|
||||||
|
@ -57,7 +57,6 @@ extern bool rd7i_mt_screen;
|
|||||||
extern float rd7i_mt_txtSize;
|
extern float rd7i_mt_txtSize;
|
||||||
extern bool rd7i_metrikd;
|
extern bool rd7i_metrikd;
|
||||||
extern bool rd7i_ftraced;
|
extern bool rd7i_ftraced;
|
||||||
extern bool rd7i_current_screen;
|
|
||||||
extern u64 rd7i_delta_time;
|
extern u64 rd7i_delta_time;
|
||||||
extern u64 rd7i_last_tm;
|
extern u64 rd7i_last_tm;
|
||||||
extern float rd7i_dtm;
|
extern float rd7i_dtm;
|
||||||
|
@ -42,7 +42,6 @@
|
|||||||
#include <renderd7/Ovl.hpp>
|
#include <renderd7/Ovl.hpp>
|
||||||
#include <renderd7/Render2.hpp>
|
#include <renderd7/Render2.hpp>
|
||||||
#include <renderd7/ResultDecoder.hpp>
|
#include <renderd7/ResultDecoder.hpp>
|
||||||
#include <renderd7/Screen.hpp>
|
|
||||||
#include <renderd7/Sheet.hpp>
|
#include <renderd7/Sheet.hpp>
|
||||||
#include <renderd7/Sprite.hpp>
|
#include <renderd7/Sprite.hpp>
|
||||||
#include <renderd7/SpriteAnimation.hpp>
|
#include <renderd7/SpriteAnimation.hpp>
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
#include <memory>
|
#include <memory>
|
||||||
#include <renderd7/Color.hpp>
|
#include <renderd7/Color.hpp>
|
||||||
#include <renderd7/Message.hpp>
|
#include <renderd7/Message.hpp>
|
||||||
#include <renderd7/Screen.hpp>
|
|
||||||
#include <renderd7/renderd7.hpp>
|
#include <renderd7/renderd7.hpp>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
@ -147,6 +147,11 @@ void R2Base::Process() {
|
|||||||
edit_text = edit_text.substr(edit_text.find('\n') + 1);
|
edit_text = edit_text.substr(edit_text.find('\n') + 1);
|
||||||
line++;
|
line++;
|
||||||
}
|
}
|
||||||
|
} else if (it.type == 4) {
|
||||||
|
C2D_DrawImageAt(it.img->Get(), it.pos.x, it.pos.y, 0.5f);
|
||||||
|
} else if (it.type == 5) {
|
||||||
|
// TODO: Move the Draw Func into this API
|
||||||
|
it.spr->Draw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this->commands.clear();
|
this->commands.clear();
|
||||||
@ -257,4 +262,33 @@ void R2Base::AddText(R7Vec2 pos, const std::string& text, unsigned int clr,
|
|||||||
this->commands.push_back(cmd);
|
this->commands.push_back(cmd);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void R2Base::AddImage(R7Vec2 pos, Image::Ref img) {
|
||||||
|
R2Cmd cmd;
|
||||||
|
cmd.pos = pos;
|
||||||
|
cmd.img = img;
|
||||||
|
cmd.type = 4; // Image
|
||||||
|
// Just assign current screen as bottom is 0 (false)
|
||||||
|
// and Top and TopRight are !0 (true)
|
||||||
|
cmd.Screen = current_screen;
|
||||||
|
if (this->next_lined) {
|
||||||
|
cmd.lined = true;
|
||||||
|
this->next_lined = false;
|
||||||
|
}
|
||||||
|
this->commands.push_back(cmd);
|
||||||
|
}
|
||||||
|
|
||||||
|
void R2Base::AddSprite(Sprite::Ref spr) {
|
||||||
|
R2Cmd cmd;
|
||||||
|
cmd.spr = spr;
|
||||||
|
cmd.type = 5; // Sprite
|
||||||
|
// Just assign current screen as bottom is 0 (false)
|
||||||
|
// and Top and TopRight are !0 (true)
|
||||||
|
cmd.Screen = current_screen;
|
||||||
|
if (this->next_lined) {
|
||||||
|
cmd.lined = true;
|
||||||
|
this->next_lined = false;
|
||||||
|
}
|
||||||
|
this->commands.push_back(cmd);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace RenderD7
|
} // namespace RenderD7
|
@ -1,25 +0,0 @@
|
|||||||
/**
|
|
||||||
* This file is part of RenderD7
|
|
||||||
* Copyright (C) 2021-2024 NPI-D7, tobid7
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <renderd7/Screen.hpp>
|
|
||||||
#include <renderd7/internal_db.hpp>
|
|
||||||
|
|
||||||
void RenderD7::OnScreen(C3D_RenderTarget *target) {
|
|
||||||
C2D_SceneBegin(target);
|
|
||||||
rd7i_current_screen = (target == Top || target == TopRight) ? 1 : 0;
|
|
||||||
}
|
|
@ -57,7 +57,7 @@ RenderD7::ThemeEditor::~ThemeEditor() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RenderD7::ThemeEditor::Draw() const {
|
void RenderD7::ThemeEditor::Draw() const {
|
||||||
RenderD7::OnScreen(Top);
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
if (UI7::BeginMenu("RenderD7 -> Theme Editor")) {
|
if (UI7::BeginMenu("RenderD7 -> Theme Editor")) {
|
||||||
UI7::Label("Sample Text");
|
UI7::Label("Sample Text");
|
||||||
UI7::Checkbox("Checkbox", cm);
|
UI7::Checkbox("Checkbox", cm);
|
||||||
@ -68,7 +68,7 @@ void RenderD7::ThemeEditor::Draw() const {
|
|||||||
edit_theme->GetTableRef()[RD7Color_Progressbar]);
|
edit_theme->GetTableRef()[RD7Color_Progressbar]);
|
||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
RenderD7::OnScreen(Bottom);
|
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||||
if (UI7::BeginMenu("Theme", R7Vec2(), UI7MenuFlags_Scrolling)) {
|
if (UI7::BeginMenu("Theme", R7Vec2(), UI7MenuFlags_Scrolling)) {
|
||||||
if (menu == 0) {
|
if (menu == 0) {
|
||||||
if (UI7::Button("Create New")) {
|
if (UI7::Button("Create New")) {
|
||||||
|
@ -89,6 +89,7 @@ enum DrawCmdType_ {
|
|||||||
DrawCmdType_Rect,
|
DrawCmdType_Rect,
|
||||||
DrawCmdType_Triangle,
|
DrawCmdType_Triangle,
|
||||||
DrawCmdType_Text,
|
DrawCmdType_Text,
|
||||||
|
DrawCmdType_Image,
|
||||||
DrawCmdType_Debug,
|
DrawCmdType_Debug,
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -114,12 +115,14 @@ class DrawCmd {
|
|||||||
} else if (type == DrawCmdType_Text) {
|
} else if (type == DrawCmdType_Text) {
|
||||||
RenderD7::R2()->AddText(R7Vec2(rect.x, rect.y), text, clr, text_flags,
|
RenderD7::R2()->AddText(R7Vec2(rect.x, rect.y), text, clr, text_flags,
|
||||||
text_box);
|
text_box);
|
||||||
|
} else if (type == DrawCmdType_Image) {
|
||||||
|
RenderD7::R2()->AddImage(R7Vec2(rect.x, rect.y), img);
|
||||||
} else if (type == DrawCmdType_Debug) {
|
} else if (type == DrawCmdType_Debug) {
|
||||||
Debug();
|
Debug();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void Debug() {
|
void Debug() {
|
||||||
RenderD7::OnScreen(screen ? Top : Bottom);
|
RenderD7::R2()->OnScreen(screen ? R2Screen_Top : R2Screen_Bottom);
|
||||||
if (stype == DrawCmdType_Skip && type != DrawCmdType_Debug) return;
|
if (stype == DrawCmdType_Skip && type != DrawCmdType_Debug) return;
|
||||||
if (stype == DrawCmdType_Rect) {
|
if (stype == DrawCmdType_Rect) {
|
||||||
RenderD7::R2()->DrawNextLined();
|
RenderD7::R2()->DrawNextLined();
|
||||||
@ -148,6 +151,17 @@ class DrawCmd {
|
|||||||
RenderD7::R2()->AddTriangle(R7Vec2(rect.x + szs.x, rect.y + szs.y),
|
RenderD7::R2()->AddTriangle(R7Vec2(rect.x + szs.x, rect.y + szs.y),
|
||||||
R7Vec2(rect.x + szs.x, rect.y),
|
R7Vec2(rect.x + szs.x, rect.y),
|
||||||
R7Vec2(rect.x, rect.y + szs.y), 0xff00ffff);
|
R7Vec2(rect.x, rect.y + szs.y), 0xff00ffff);
|
||||||
|
} else if (stype == DrawCmdType_Image) {
|
||||||
|
rect.z = img->GetSize().x;
|
||||||
|
rect.w = img->GetSize().y;
|
||||||
|
RenderD7::R2()->DrawNextLined();
|
||||||
|
RenderD7::R2()->AddTriangle(R7Vec2(rect.x, rect.y),
|
||||||
|
R7Vec2(rect.x + rect.z, rect.y),
|
||||||
|
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
|
||||||
|
RenderD7::R2()->DrawNextLined();
|
||||||
|
RenderD7::R2()->AddTriangle(R7Vec2(rect.x + rect.z, rect.y + rect.w),
|
||||||
|
R7Vec2(rect.x + rect.z, rect.y),
|
||||||
|
R7Vec2(rect.x, rect.y + rect.w), 0xff0000ff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
RD7_SMART_CTOR(DrawCmd)
|
RD7_SMART_CTOR(DrawCmd)
|
||||||
@ -156,6 +170,7 @@ class DrawCmd {
|
|||||||
R7Vec2 add_coords = R7Vec2(); // Additional Coords
|
R7Vec2 add_coords = R7Vec2(); // Additional Coords
|
||||||
unsigned int clr = 0; // Color
|
unsigned int clr = 0; // Color
|
||||||
std::string text = ""; // Text
|
std::string text = ""; // Text
|
||||||
|
RenderD7::Image::Ref img; // Image
|
||||||
DrawCmdType type = DrawCmdType_Skip; // DrawCmd Type
|
DrawCmdType type = DrawCmdType_Skip; // DrawCmd Type
|
||||||
DrawCmdType stype = DrawCmdType_Skip; // Second Type
|
DrawCmdType stype = DrawCmdType_Skip; // Second Type
|
||||||
RD7TextFlags text_flags = 0; // Flags for Text Rendering
|
RD7TextFlags text_flags = 0; // Flags for Text Rendering
|
||||||
@ -165,7 +180,7 @@ class DrawCmd {
|
|||||||
|
|
||||||
void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, RD7Color clr) {
|
void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, RD7Color clr) {
|
||||||
auto cmd = DrawCmd::New();
|
auto cmd = DrawCmd::New();
|
||||||
cmd->screen = rd7i_current_screen;
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
cmd->rect.x = pos.x;
|
cmd->rect.x = pos.x;
|
||||||
cmd->rect.y = pos.y;
|
cmd->rect.y = pos.y;
|
||||||
cmd->rect.z = szs.x;
|
cmd->rect.z = szs.x;
|
||||||
@ -178,7 +193,7 @@ void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, RD7Color clr) {
|
|||||||
|
|
||||||
void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, unsigned int clr) {
|
void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, unsigned int clr) {
|
||||||
auto cmd = DrawCmd::New();
|
auto cmd = DrawCmd::New();
|
||||||
cmd->screen = rd7i_current_screen;
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
cmd->rect.x = pos.x;
|
cmd->rect.x = pos.x;
|
||||||
cmd->rect.y = pos.y;
|
cmd->rect.y = pos.y;
|
||||||
cmd->rect.z = szs.x;
|
cmd->rect.z = szs.x;
|
||||||
@ -192,7 +207,7 @@ void UI7DrawList::AddRectangle(R7Vec2 pos, R7Vec2 szs, unsigned int clr) {
|
|||||||
void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
||||||
RD7Color clr) {
|
RD7Color clr) {
|
||||||
auto cmd = DrawCmd::New();
|
auto cmd = DrawCmd::New();
|
||||||
cmd->screen = rd7i_current_screen;
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
cmd->rect.x = pos0.x;
|
cmd->rect.x = pos0.x;
|
||||||
cmd->rect.y = pos0.y;
|
cmd->rect.y = pos0.y;
|
||||||
cmd->rect.z = pos1.x;
|
cmd->rect.z = pos1.x;
|
||||||
@ -207,7 +222,7 @@ void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
|||||||
void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
||||||
unsigned int clr) {
|
unsigned int clr) {
|
||||||
auto cmd = DrawCmd::New();
|
auto cmd = DrawCmd::New();
|
||||||
cmd->screen = rd7i_current_screen;
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
cmd->rect.x = pos0.x;
|
cmd->rect.x = pos0.x;
|
||||||
cmd->rect.y = pos0.y;
|
cmd->rect.y = pos0.y;
|
||||||
cmd->rect.z = pos1.x;
|
cmd->rect.z = pos1.x;
|
||||||
@ -222,7 +237,7 @@ void UI7DrawList::AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
|||||||
void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, RD7Color clr,
|
void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, RD7Color clr,
|
||||||
RD7TextFlags flags, R7Vec2 box) {
|
RD7TextFlags flags, R7Vec2 box) {
|
||||||
auto cmd = DrawCmd::New();
|
auto cmd = DrawCmd::New();
|
||||||
cmd->screen = rd7i_current_screen;
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
cmd->rect.x = pos.x;
|
cmd->rect.x = pos.x;
|
||||||
cmd->rect.y = pos.y;
|
cmd->rect.y = pos.y;
|
||||||
cmd->text = text;
|
cmd->text = text;
|
||||||
@ -237,7 +252,7 @@ void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, RD7Color clr,
|
|||||||
void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
|
void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
|
||||||
RD7TextFlags flags, R7Vec2 box) {
|
RD7TextFlags flags, R7Vec2 box) {
|
||||||
auto cmd = DrawCmd::New();
|
auto cmd = DrawCmd::New();
|
||||||
cmd->screen = rd7i_current_screen;
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
cmd->rect.x = pos.x;
|
cmd->rect.x = pos.x;
|
||||||
cmd->rect.y = pos.y;
|
cmd->rect.y = pos.y;
|
||||||
cmd->text = text;
|
cmd->text = text;
|
||||||
@ -249,6 +264,17 @@ void UI7DrawList::AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
|
|||||||
AddCall(cmd);
|
AddCall(cmd);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UI7DrawList::AddImage(R7Vec2 pos, RenderD7::Image::Ref img) {
|
||||||
|
auto cmd = DrawCmd::New();
|
||||||
|
cmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
|
cmd->rect.x = pos.x;
|
||||||
|
cmd->rect.y = pos.y;
|
||||||
|
cmd->img = img;
|
||||||
|
cmd->type = DrawCmdType_Image;
|
||||||
|
AddDebugCall(cmd);
|
||||||
|
AddCall(cmd);
|
||||||
|
}
|
||||||
|
|
||||||
void UI7DrawList::AddCall(std::shared_ptr<DrawCmd> cmd) {
|
void UI7DrawList::AddCall(std::shared_ptr<DrawCmd> cmd) {
|
||||||
this->list.push_back(cmd);
|
this->list.push_back(cmd);
|
||||||
}
|
}
|
||||||
@ -272,7 +298,7 @@ void UI7DrawList::AddDebugCall(std::shared_ptr<DrawCmd> cmd) {
|
|||||||
dcmd->text_box = cmd->text_box;
|
dcmd->text_box = cmd->text_box;
|
||||||
dcmd->text_flags = cmd->text_flags;
|
dcmd->text_flags = cmd->text_flags;
|
||||||
dcmd->type = DrawCmdType_Debug;
|
dcmd->type = DrawCmdType_Debug;
|
||||||
dcmd->screen = rd7i_current_screen;
|
dcmd->screen = RenderD7::R2()->GetCurrentScreen();
|
||||||
UI7CtxPushDebugCmd(dcmd);
|
UI7CtxPushDebugCmd(dcmd);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -354,7 +380,7 @@ bool UI7CtxBeginMenu(const std::string &lb) {
|
|||||||
ui7_ctx->cm = ui7_ctx->menus[id.ID()];
|
ui7_ctx->cm = ui7_ctx->menus[id.ID()];
|
||||||
ui7_ctx->cm->menuid = id;
|
ui7_ctx->cm->menuid = id;
|
||||||
ui7_ctx->cm->cursor = R7Vec2(0, 0);
|
ui7_ctx->cm->cursor = R7Vec2(0, 0);
|
||||||
ui7_ctx->cm->has_touch = !rd7i_current_screen;
|
ui7_ctx->cm->has_touch = !RenderD7::R2()->GetCurrentScreen();
|
||||||
if (!ui7_ctx->cm->background) ui7_ctx->cm->background = UI7DrawList::New();
|
if (!ui7_ctx->cm->background) ui7_ctx->cm->background = UI7DrawList::New();
|
||||||
if (!ui7_ctx->cm->main) ui7_ctx->cm->main = UI7DrawList::New();
|
if (!ui7_ctx->cm->main) ui7_ctx->cm->main = UI7DrawList::New();
|
||||||
if (!ui7_ctx->cm->front) ui7_ctx->cm->front = UI7DrawList::New();
|
if (!ui7_ctx->cm->front) ui7_ctx->cm->front = UI7DrawList::New();
|
||||||
@ -368,7 +394,7 @@ void UI7CtxEndMenu() {
|
|||||||
RenderD7::Ftrace::ScopedTrace tr("ui7", "EndMenu");
|
RenderD7::Ftrace::ScopedTrace tr("ui7", "EndMenu");
|
||||||
// Draw Scrollbar
|
// Draw Scrollbar
|
||||||
if (ui7_ctx->cm->enable_scrolling) {
|
if (ui7_ctx->cm->enable_scrolling) {
|
||||||
int sw = (rd7i_current_screen ? 400 : 320);
|
int sw = (RenderD7::R2()->GetCurrentScreen() ? 400 : 320);
|
||||||
int tsp = 5 + ui7_ctx->cm->tbh;
|
int tsp = 5 + ui7_ctx->cm->tbh;
|
||||||
int szs = 240 - tsp - 5;
|
int szs = 240 - tsp - 5;
|
||||||
int lszs = 20; // Lowest Slider size
|
int lszs = 20; // Lowest Slider size
|
||||||
@ -574,7 +600,8 @@ void Label(const std::string &label, RD7TextFlags flags) {
|
|||||||
void Progressbar(float value) {
|
void Progressbar(float value) {
|
||||||
if (!UI7CtxValidate()) return;
|
if (!UI7CtxValidate()) return;
|
||||||
R7Vec2 pos = GetCursorPos();
|
R7Vec2 pos = GetCursorPos();
|
||||||
R7Vec2 size = R7Vec2((rd7i_current_screen ? 400 : 320) - (pos.x * 2), 20);
|
R7Vec2 size = R7Vec2(
|
||||||
|
(RenderD7::R2()->GetCurrentScreen() ? 400 : 320) - (pos.x * 2), 20);
|
||||||
if (ui7_ctx->cm->show_scroolbar && ui7_ctx->cm->enable_scrolling)
|
if (ui7_ctx->cm->show_scroolbar && ui7_ctx->cm->enable_scrolling)
|
||||||
size.x -= 16;
|
size.x -= 16;
|
||||||
UI7CtxCursorMove(size);
|
UI7CtxCursorMove(size);
|
||||||
@ -610,7 +637,7 @@ void Image(RenderD7::Image::Ref img) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// RenderD7::Draw2::Image(img, pos);
|
ui7_ctx->cm->main->AddImage(pos, img);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BrowserList(const std::vector<std::string> &entrys, int &selection,
|
void BrowserList(const std::vector<std::string> &entrys, int &selection,
|
||||||
@ -621,7 +648,8 @@ void BrowserList(const std::vector<std::string> &entrys, int &selection,
|
|||||||
RenderD7::R2()->DefaultTextSize();
|
RenderD7::R2()->DefaultTextSize();
|
||||||
R7Vec2 pos = GetCursorPos();
|
R7Vec2 pos = GetCursorPos();
|
||||||
if (pos.y + 15 * max_entrys > 230) max_entrys = (int)((230 - pos.y) / 15);
|
if (pos.y + 15 * max_entrys > 230) max_entrys = (int)((230 - pos.y) / 15);
|
||||||
if (size.x == 0) size.x = (rd7i_current_screen ? 400 : 320) - (pos.x * 2);
|
if (size.x == 0)
|
||||||
|
size.x = (RenderD7::R2()->GetCurrentScreen() ? 400 : 320) - (pos.x * 2);
|
||||||
if (size.y == 0) size.y = (max_entrys * 15);
|
if (size.y == 0) size.y = (max_entrys * 15);
|
||||||
UI7CtxCursorMove(size);
|
UI7CtxCursorMove(size);
|
||||||
int selindex = (selection < max_entrys ? selection : (max_entrys - 1));
|
int selindex = (selection < max_entrys ? selection : (max_entrys - 1));
|
||||||
@ -705,7 +733,7 @@ bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
|
|||||||
if (!ret) return ret;
|
if (!ret) return ret;
|
||||||
bool titlebar = true;
|
bool titlebar = true;
|
||||||
if (size.x == 0) {
|
if (size.x == 0) {
|
||||||
size.x = rd7i_current_screen ? 400 : 320;
|
size.x = RenderD7::R2()->GetCurrentScreen() ? 400 : 320;
|
||||||
}
|
}
|
||||||
if (size.y == 0) {
|
if (size.y == 0) {
|
||||||
size.y = 240;
|
size.y = 240;
|
||||||
@ -720,7 +748,7 @@ bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
|
|||||||
}
|
}
|
||||||
if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid;
|
if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid;
|
||||||
ui7_ctx->cm->enable_scrolling = (flags & UI7MenuFlags_Scrolling);
|
ui7_ctx->cm->enable_scrolling = (flags & UI7MenuFlags_Scrolling);
|
||||||
if (ui7_ctx->cm->enable_scrolling && !rd7i_current_screen) {
|
if (ui7_ctx->cm->enable_scrolling && !RenderD7::R2()->GetCurrentScreen()) {
|
||||||
// Patch that sets scrolling to 0 if max pos is not out of screen
|
// Patch that sets scrolling to 0 if max pos is not out of screen
|
||||||
if (ui7_ctx->cm->scrolling_offset != 0.f && ui7_ctx->cm->ms.y < 235) {
|
if (ui7_ctx->cm->scrolling_offset != 0.f && ui7_ctx->cm->ms.y < 235) {
|
||||||
ui7_ctx->cm->scrolling_offset = 0.f;
|
ui7_ctx->cm->scrolling_offset = 0.f;
|
||||||
|
@ -56,7 +56,6 @@ bool rd7i_mt_screen;
|
|||||||
float rd7i_mt_txtSize;
|
float rd7i_mt_txtSize;
|
||||||
bool rd7i_metrikd = false;
|
bool rd7i_metrikd = false;
|
||||||
bool rd7i_ftraced = false;
|
bool rd7i_ftraced = false;
|
||||||
bool rd7i_current_screen = false;
|
|
||||||
u64 rd7i_delta_time;
|
u64 rd7i_delta_time;
|
||||||
u64 rd7i_last_tm;
|
u64 rd7i_last_tm;
|
||||||
float rd7i_dtm;
|
float rd7i_dtm;
|
||||||
@ -84,11 +83,6 @@ u32 d7_hUp;
|
|||||||
u32 d7_hRepeat; // Inofficial lol
|
u32 d7_hRepeat; // Inofficial lol
|
||||||
touchPosition d7_touch;
|
touchPosition d7_touch;
|
||||||
|
|
||||||
// Outdated Screens
|
|
||||||
C3D_RenderTarget *Top;
|
|
||||||
C3D_RenderTarget *TopRight;
|
|
||||||
C3D_RenderTarget *Bottom;
|
|
||||||
|
|
||||||
// Modern Global Api
|
// Modern Global Api
|
||||||
int rd7_max_objects = C2D_DEFAULT_MAX_OBJECTS;
|
int rd7_max_objects = C2D_DEFAULT_MAX_OBJECTS;
|
||||||
bool rd7_do_splash = false;
|
bool rd7_do_splash = false;
|
||||||
|
@ -99,10 +99,11 @@ void PushSplash() {
|
|||||||
// Display for 2 Sec
|
// Display for 2 Sec
|
||||||
for (int x = 0; x < 120; x++) {
|
for (int x = 0; x < 120; x++) {
|
||||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||||
C2D_TargetClear(Top, 0xff000000);
|
C2D_TargetClear(rd7_top, 0xff000000);
|
||||||
C2D_TargetClear(Bottom, 0xff000000);
|
C2D_TargetClear(rd7_bottom, 0xff000000);
|
||||||
RenderD7::ClearTextBufs();
|
RenderD7::ClearTextBufs();
|
||||||
RenderD7::OnScreen(Top);
|
C2D_SceneBegin(rd7_top);
|
||||||
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet, 0), 400 / 2 - 300 / 2,
|
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet, 0), 400 / 2 - 300 / 2,
|
||||||
240 / 2 - 100 / 2, 0.5);
|
240 / 2 - 100 / 2, 0.5);
|
||||||
C3D_FrameEnd(0);
|
C3D_FrameEnd(0);
|
||||||
@ -324,8 +325,8 @@ bool RenderD7::MainLoop() {
|
|||||||
RenderD7::ClearTextBufs();
|
RenderD7::ClearTextBufs();
|
||||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||||
|
|
||||||
C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
|
C2D_TargetClear(rd7_top, C2D_Color32(0, 0, 0, 0));
|
||||||
C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
|
C2D_TargetClear(rd7_bottom, C2D_Color32(0, 0, 0, 0));
|
||||||
frameloop();
|
frameloop();
|
||||||
if (rd7_enable_scene_system) {
|
if (rd7_enable_scene_system) {
|
||||||
RenderD7::Scene::doDraw();
|
RenderD7::Scene::doDraw();
|
||||||
@ -340,12 +341,9 @@ void RenderD7::Init::Graphics() {
|
|||||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||||
C2D_Init((size_t)rd7_max_objects);
|
C2D_Init((size_t)rd7_max_objects);
|
||||||
C2D_Prepare();
|
C2D_Prepare();
|
||||||
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
rd7_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||||
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
rd7_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
||||||
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
rd7_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||||
rd7_top = Top;
|
|
||||||
rd7_bottom = Bottom;
|
|
||||||
rd7_top_right = TopRight;
|
|
||||||
rd7i_text_buffer = C2D_TextBufNew(4096);
|
rd7i_text_buffer = C2D_TextBufNew(4096);
|
||||||
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
|
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
|
||||||
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
||||||
@ -391,21 +389,18 @@ Result RenderD7::Init::Main(std::string app_name) {
|
|||||||
atexit(C2D_Fini);
|
atexit(C2D_Fini);
|
||||||
atexit(RD7i_ExitHook);
|
atexit(RD7i_ExitHook);
|
||||||
C2D_Prepare();
|
C2D_Prepare();
|
||||||
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
rd7_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||||
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
rd7_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
||||||
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
rd7_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||||
rd7_top = Top;
|
|
||||||
rd7_bottom = Bottom;
|
|
||||||
rd7_top_right = TopRight;
|
|
||||||
rd7i_text_buffer = C2D_TextBufNew(4096);
|
rd7i_text_buffer = C2D_TextBufNew(4096);
|
||||||
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
|
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
|
||||||
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
||||||
|
rd7i_render2 = R2Base::New();
|
||||||
|
|
||||||
rd7i_graphics_on = true;
|
rd7i_graphics_on = true;
|
||||||
rd7i_last_tm = svcGetSystemTick();
|
rd7i_last_tm = svcGetSystemTick();
|
||||||
if (rd7_do_splash) PushSplash();
|
if (rd7_do_splash) PushSplash();
|
||||||
|
|
||||||
rd7i_render2 = R2Base::New();
|
|
||||||
rd7i_init_config();
|
rd7i_init_config();
|
||||||
rd7i_init_input();
|
rd7i_init_input();
|
||||||
rd7i_init_theme();
|
rd7i_init_theme();
|
||||||
@ -445,15 +440,13 @@ Result RenderD7::Init::Minimal(std::string app_name) {
|
|||||||
atexit(C2D_Fini);
|
atexit(C2D_Fini);
|
||||||
atexit(RD7i_ExitHook);
|
atexit(RD7i_ExitHook);
|
||||||
C2D_Prepare();
|
C2D_Prepare();
|
||||||
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
rd7_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||||
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
rd7_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
||||||
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
rd7_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||||
rd7_top = Top;
|
|
||||||
rd7_bottom = Bottom;
|
|
||||||
rd7_top_right = TopRight;
|
|
||||||
rd7i_text_buffer = C2D_TextBufNew(4096);
|
rd7i_text_buffer = C2D_TextBufNew(4096);
|
||||||
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
|
rd7i_d2_dimbuf = C2D_TextBufNew(4096);
|
||||||
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
||||||
|
rd7i_render2 = R2Base::New();
|
||||||
rd7i_graphics_on = true;
|
rd7i_graphics_on = true;
|
||||||
if (rd7_do_splash) PushSplash();
|
if (rd7_do_splash) PushSplash();
|
||||||
|
|
||||||
@ -462,7 +455,6 @@ Result RenderD7::Init::Minimal(std::string app_name) {
|
|||||||
svcGetSystemInfo(&citracheck, 0x20000, 0);
|
svcGetSystemInfo(&citracheck, 0x20000, 0);
|
||||||
rd7i_is_citra = citracheck ? true : false;
|
rd7i_is_citra = citracheck ? true : false;
|
||||||
|
|
||||||
rd7i_render2 = R2Base::New();
|
|
||||||
rd7i_init_config();
|
rd7i_init_config();
|
||||||
rd7i_init_input();
|
rd7i_init_input();
|
||||||
rd7i_init_theme();
|
rd7i_init_theme();
|
||||||
@ -481,12 +473,9 @@ Result RenderD7::Init::Reload() {
|
|||||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||||
C2D_Init((size_t)rd7_max_objects);
|
C2D_Init((size_t)rd7_max_objects);
|
||||||
C2D_Prepare();
|
C2D_Prepare();
|
||||||
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
rd7_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||||
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
rd7_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
||||||
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
rd7_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||||
rd7_top = Top;
|
|
||||||
rd7_bottom = Bottom;
|
|
||||||
rd7_top_right = TopRight;
|
|
||||||
rd7i_text_buffer = C2D_TextBufNew(4096);
|
rd7i_text_buffer = C2D_TextBufNew(4096);
|
||||||
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
rd7i_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
|
||||||
rd7i_render2 = R2Base::New();
|
rd7i_render2 = R2Base::New();
|
||||||
@ -573,7 +562,7 @@ std::vector<std::string> StrHelper(std::string input) {
|
|||||||
|
|
||||||
void RenderD7::RSettings::Draw(void) const {
|
void RenderD7::RSettings::Draw(void) const {
|
||||||
if (m_state == RSETTINGS) {
|
if (m_state == RSETTINGS) {
|
||||||
RenderD7::OnScreen(Top);
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
if (UI7::BeginMenu("RenderD7 -> Settings")) {
|
if (UI7::BeginMenu("RenderD7 -> Settings")) {
|
||||||
UI7::SetCursorPos(R7Vec2(395, 2));
|
UI7::SetCursorPos(R7Vec2(395, 2));
|
||||||
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
||||||
@ -588,7 +577,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
UI7::Label("Kbd test: " + kbd_test);
|
UI7::Label("Kbd test: " + kbd_test);
|
||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
RenderD7::OnScreen(Bottom);
|
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||||
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
||||||
if (UI7::Button("FTrace")) {
|
if (UI7::Button("FTrace")) {
|
||||||
shared_request[0x00000001] = RFTRACE;
|
shared_request[0x00000001] = RFTRACE;
|
||||||
@ -615,7 +604,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
} else if (m_state == RIDB) {
|
} else if (m_state == RIDB) {
|
||||||
RenderD7::OnScreen(Top);
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
if (UI7::BeginMenu("RenderD7 -> Debugger")) {
|
if (UI7::BeginMenu("RenderD7 -> Debugger")) {
|
||||||
UI7::SetCursorPos(R7Vec2(395, 2));
|
UI7::SetCursorPos(R7Vec2(395, 2));
|
||||||
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
||||||
@ -624,7 +613,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
std::string(rd7i_idb_running ? "true" : "false"));
|
std::string(rd7i_idb_running ? "true" : "false"));
|
||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
RenderD7::OnScreen(Bottom);
|
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||||
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
||||||
if (UI7::Button("Start Server")) {
|
if (UI7::Button("Start Server")) {
|
||||||
RenderD7::IDB::Start();
|
RenderD7::IDB::Start();
|
||||||
@ -642,7 +631,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
} else if (m_state == RFTRACE) {
|
} else if (m_state == RFTRACE) {
|
||||||
RenderD7::OnScreen(Top);
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
// Draw Top Screen Into Background DrawList
|
// Draw Top Screen Into Background DrawList
|
||||||
UI7::GetBackgroundList()->AddRectangle(R7Vec2(0, 0), R7Vec2(400, 240),
|
UI7::GetBackgroundList()->AddRectangle(R7Vec2(0, 0), R7Vec2(400, 240),
|
||||||
RD7Color_Background);
|
RD7Color_Background);
|
||||||
@ -714,7 +703,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
|
|
||||||
RenderD7::Ftrace::End("rd7ft", "display_traces");
|
RenderD7::Ftrace::End("rd7ft", "display_traces");
|
||||||
|
|
||||||
RenderD7::OnScreen(Bottom);
|
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||||
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
||||||
auto jt = RenderD7::Ftrace::rd7_traces.begin();
|
auto jt = RenderD7::Ftrace::rd7_traces.begin();
|
||||||
std::advance(jt, ftrace_index);
|
std::advance(jt, ftrace_index);
|
||||||
@ -729,7 +718,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
} else if (m_state == RUI7) {
|
} else if (m_state == RUI7) {
|
||||||
RenderD7::OnScreen(Top);
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
if (UI7::BeginMenu("RenderD7 -> UI7")) {
|
if (UI7::BeginMenu("RenderD7 -> UI7")) {
|
||||||
UI7::SetCursorPos(R7Vec2(395, 2));
|
UI7::SetCursorPos(R7Vec2(395, 2));
|
||||||
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
||||||
@ -753,7 +742,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderD7::OnScreen(Bottom);
|
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||||
if (UI7::BeginMenu("Press \uE001 to go back!", R7Vec2(),
|
if (UI7::BeginMenu("Press \uE001 to go back!", R7Vec2(),
|
||||||
UI7MenuFlags_Scrolling)) {
|
UI7MenuFlags_Scrolling)) {
|
||||||
for (int i = 0; i < 20; i++) {
|
for (int i = 0; i < 20; i++) {
|
||||||
@ -769,7 +758,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
} else if (m_state == ROVERLAYS) {
|
} else if (m_state == ROVERLAYS) {
|
||||||
RenderD7::OnScreen(Top);
|
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||||
if (UI7::BeginMenu("RenderD7 -> Overlays")) {
|
if (UI7::BeginMenu("RenderD7 -> Overlays")) {
|
||||||
UI7::SetCursorPos(R7Vec2(395, 2));
|
UI7::SetCursorPos(R7Vec2(395, 2));
|
||||||
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
UI7::Label(RENDERD7VSTRING, RD7TextFlags_AlignRight);
|
||||||
@ -779,7 +768,7 @@ void RenderD7::RSettings::Draw(void) const {
|
|||||||
UI7::EndMenu();
|
UI7::EndMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderD7::OnScreen(Bottom);
|
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||||
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
if (UI7::BeginMenu("Press \uE001 to go back!")) {
|
||||||
UI7::Label("Metrik:");
|
UI7::Label("Metrik:");
|
||||||
UI7::Checkbox("Enable Overlay", rd7i_metrikd);
|
UI7::Checkbox("Enable Overlay", rd7i_metrikd);
|
||||||
|
Loading…
Reference in New Issue
Block a user