Update renderd7.cpp
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@ -846,10 +846,10 @@ void RenderD7::DrawMetrikOvl()
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bool RenderD7::DrawNFRect(float p1x, float p1y, float w, float h, u32 color, float scale)
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bool RenderD7::DrawNFRect(float p1x, float p1y, float w, float h, u32 color, float scale)
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{
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{
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C2D_DrawLine(p1x, p1y, color,w, p1y, color, 1, 1);
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C2D_DrawLine(p1x, p1y, color,w, p1y, color, scale, 1);
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C2D_DrawLine(w, p1y, color,w, h, color, 1, 1);
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C2D_DrawLine(w, p1y, color,w, h, color, scale, 1);
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C2D_DrawLine(w, h, color,p1x, h, color, 1, 1);
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C2D_DrawLine(w, h, color,p1x, h, color, scale, 1);
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C2D_DrawLine(p1x, h, color,p1x, p1y, color, 1, 1);
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C2D_DrawLine(p1x, h, color,p1x, p1y, color, scale, 1);
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return true;
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return true;
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}
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}
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