Update engine.hpp
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@ -26,8 +26,14 @@ enum EngineType
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_2D,
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_3D
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};
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namespace Npi
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class Game {
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public:
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Game(EngineType, std::string name);
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~Game();
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~Game(){}
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private:
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std::string g_name;
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EngineType g_etype;
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};
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}
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