- Add RD7 and DV2 namespace
- Restructer Default Theme System - Rename NIMG_Engine to swr (SoftwareRender) - Begin Adding Debug Lines to UI7 - Remove GUI ErrorSystem
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@@ -7,7 +7,7 @@
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namespace RenderD7 {
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void Error(const std::string& msg) {
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if (rd7i_graphics_on) {
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/*if (rd7i_graphics_on) {
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C3D_FrameEnd(0);
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while (aptMainLoop()) {
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hidScanInput();
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@@ -27,18 +27,18 @@ void Error(const std::string& msg) {
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C3D_FrameEnd(0);
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}
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exit(0);
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} else {
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gfxInitDefault();
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consoleInit(GFX_TOP, NULL);
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printf("RENDERD7 - ERROR MANAGER\n\n%s\n", msg.c_str());
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printf("Press Start to Exit\n");
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while (aptMainLoop()) {
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hidScanInput();
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if (hidKeysDown() & KEY_START) break;
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gfxSwapBuffers();
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}
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gfxExit();
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exit(0);
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} else {*/
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gfxInitDefault();
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consoleInit(GFX_TOP, NULL);
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printf("RENDERD7 - ERROR MANAGER\n\n%s\n", msg.c_str());
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printf("Press Start to Exit\n");
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while (aptMainLoop()) {
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hidScanInput();
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if (hidKeysDown() & KEY_START) break;
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gfxSwapBuffers();
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}
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gfxExit();
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exit(0);
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// }
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}
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} // namespace RenderD7
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