Update renderd7.hpp
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@ -47,10 +47,16 @@ namespace RenderD7
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class Sheet
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{
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public:
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/// Construct sheet
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Sheet();
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// Deconstruct sheet
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~Sheet();
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/// Load a Sritesheet
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/// path: Path to the Spritesheet (.t3x)
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Result Load(const char *path);
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/// Unload the Spritesheet
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void Free();
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// The Spritesheet
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C2D_SpriteSheet spritesheet;
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};
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class Image
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