Update lang.hpp
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		| @@ -2,10 +2,15 @@ | |||||||
| #include <string> | #include <string> | ||||||
| #include "json.hpp" | #include "json.hpp" | ||||||
|  |  | ||||||
|  | /// RenderD7::Lang | ||||||
| namespace RenderD7::Lang | namespace RenderD7::Lang | ||||||
| { | { | ||||||
|  |     /// Get the 3ds System Language | ||||||
|     std::string getSys(); |     std::string getSys(); | ||||||
|  |     /// Get a translated string | ||||||
|  |     /// key: The Key so the code can find your string | ||||||
|     std::string get(const std::string &key); |     std::string get(const std::string &key); | ||||||
|  |         /// Load the lang file from dir structure en/app.json for sample | ||||||
|  |         /// lang: the folder name en, fr, de ... . I prefer geSys() | ||||||
| 	void load(const std::string &lang); | 	void load(const std::string &lang); | ||||||
| } | } /// RenderD7::Lang | ||||||
|   | |||||||
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