Add License text to every source file

This commit is contained in:
2024-05-18 20:05:03 +02:00
parent 8deb589399
commit a1de7e9d13
75 changed files with 1348 additions and 6 deletions

View File

@@ -1,3 +1,21 @@
/**
* This file is part of RenderD7
* Copyright (C) 2021-2024 NPI-D7, tobid7
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <fstream>
#include <iostream>
#include <renderd7/nimg.hpp>
@@ -5,9 +23,9 @@
// Use an Npi simplifier cause I am lazy
#define reca_cc(x) reinterpret_cast<const char*>(x)
#define reca_c(x) reinterpret_cast<char*>(x)
#define pak32(q, w, e, r) \
((((q) & 0xff) << 0) | (((w) & 0xff) << 8) | (((e) & 0xff) << 16) | \
(((r) & 0xff) << 24))
#define pak32(q, w, e, r) \
((((q)&0xff) << 0) | (((w)&0xff) << 8) | (((e)&0xff) << 16) | \
(((r)&0xff) << 24))
// Stupid RLE Algorithm
void npi_compress(std::vector<unsigned char>& ret,