Add License text to every source file
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@@ -1,3 +1,21 @@
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/**
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* This file is part of RenderD7
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* Copyright (C) 2021-2024 NPI-D7, tobid7
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <renderd7/DrawV2.hpp> // Switch to Draw2
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#include <renderd7/Hid.hpp> // Integate HidApi
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#include <renderd7/Message.hpp>
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@@ -602,10 +620,10 @@ void RenderD7::RSettings::Draw(void) const {
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// List Bg
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for (int i = 0; i < 12; i++) {
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if ((i % 2 == 0))
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RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i) * 15), R7Vec2(400, 15),
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RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i)*15), R7Vec2(400, 15),
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RenderD7::StyleColor(RD7Color_List0));
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else
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RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i) * 15), R7Vec2(400, 15),
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RenderD7::Draw2::RFS(R7Vec2(0, 40 + (i)*15), R7Vec2(400, 15),
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RenderD7::StyleColor(RD7Color_List1));
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}
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