Update renderd7.hpp
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@ -254,14 +254,14 @@ namespace RenderD7
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};
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struct rgba
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{
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int r, g, b, a
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int r, g, b, a;
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};
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class Console
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{
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public:
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Console(int x, int y, int w, int h, int a = 255);
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Console(int x, int y, int w, int h, rgba col);
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Console(int x, int y, int w, int h, std::string name, rgba col = {255, 255, 255, 255};, rgba barcol = {0, 0, 0, 255};, rgba outline = {222, 222, 222, 255};);
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Console(int x, int y, int w, int h, std::string name, rgba col = {255, 255, 255, 255}, rgba barcol = {0, 0, 0, 255}, rgba outline = {222, 222, 222, 255});
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~Console();
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private:
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int x, y, w, h, a;
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