Remove Unused Stuff
This commit is contained in:
		| @@ -94,6 +94,7 @@ class Theme { | ||||
|   void UndoAll(); | ||||
|   void TextBy(RD7Color bg); | ||||
|   RD7Color AutoText(RD7Color bg); | ||||
|   void ClearHistory() { changes.clear(); } | ||||
|  | ||||
|   std::vector<unsigned int> &GetTableRef() { return clr_tab; } | ||||
|   // For Smart Pointer | ||||
|   | ||||
| @@ -30,10 +30,11 @@ namespace RenderD7 { | ||||
| class Image { | ||||
|  public: | ||||
|   Image(); | ||||
|   ~Image(); | ||||
|   ~Image() = default; | ||||
|   RD7_SMART_CTOR(Image) | ||||
|   void Load(const std::string& path); | ||||
|   void From_NIMG(const nimg& image); | ||||
|   void Delete(); | ||||
|  | ||||
|   C2D_Image Get(); | ||||
|   C2D_Image& GetRef(); | ||||
| @@ -42,8 +43,6 @@ class Image { | ||||
|   bool Loadet(); | ||||
|  | ||||
|  private: | ||||
|   void safe_del(); | ||||
|   bool ld = false; | ||||
|   C2D_Image img; | ||||
| }; | ||||
| }  // namespace RenderD7 | ||||
| @@ -22,6 +22,7 @@ | ||||
| #include <citro3d.h> | ||||
|  | ||||
| #include <renderd7/smart_ctor.hpp> | ||||
| #include <renderd7/Image.hpp> | ||||
| #include <string> | ||||
|  | ||||
| namespace RenderD7 { | ||||
| @@ -41,6 +42,9 @@ class Sheet { | ||||
|   Result Load(const std::string& path); | ||||
|   /// @brief Unload the Sheet | ||||
|   void Free(); | ||||
|   Image::Ref GetImage(int idx); | ||||
|   C2D_SpriteSheet Get() { return this->spritesheet; } | ||||
|   private: | ||||
|   /// \param spritesheet The Sheet | ||||
|   C2D_SpriteSheet spritesheet; | ||||
| }; | ||||
|   | ||||
| @@ -158,18 +158,6 @@ int GetFps(); | ||||
| /// @param e To | ||||
| /// @return Random Int | ||||
| int GetRandomInt(int b, int e); | ||||
| /// @brief DrawMetrikOvl (YOUR OWN RISK) | ||||
| void DrawMetrikOvl(); | ||||
| /// @brief Draw Image from RenderD7 Sheet | ||||
| /// @param sheet Spritesheet | ||||
| /// @param index Image index Value | ||||
| /// @param x Pos X | ||||
| /// @param y Pos Y | ||||
| /// @param scaleX Scale on X-Axis | ||||
| /// @param scaleY Scale on Y-Axis | ||||
| /// @return success ? | ||||
| bool DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y, | ||||
|                         float scaleX = 1.0, float scaleY = 1.0); | ||||
| /// @brief Fade In | ||||
| /// @param duration Duration in Frames | ||||
| void FadeIn(); | ||||
|   | ||||
| @@ -21,6 +21,8 @@ | ||||
| #include <renderd7/Image.hpp> | ||||
| #include <vector> | ||||
|  | ||||
| #include <renderd7/internal_db.hpp> | ||||
|  | ||||
| static u32 __rd7i_gp2o__(u32 v) { | ||||
|   v--; | ||||
|   v |= v >> 1; | ||||
| @@ -109,27 +111,27 @@ Image::Image() { | ||||
|   img.subtex = nullptr; | ||||
| } | ||||
|  | ||||
| Image::~Image() { safe_del(); } | ||||
|  | ||||
| void Image::Load(const std::string &path) { | ||||
|   // Make sure to cleanup | ||||
|   safe_del(); | ||||
|   ld = false; | ||||
|   Delete(); | ||||
|   // Setup Func and Load Data | ||||
|   int w, h, c = 0; | ||||
|   uint8_t *image = stbi_load(path.c_str(), &w, &h, &c, 4); | ||||
|   if (image == nullptr) { | ||||
|     _rd7i_logger()->Write("Failed to Load Image: " + path); | ||||
|     return; | ||||
|   } | ||||
|   // Size/Fmt Check | ||||
|   if (w > 1024 || h > 1024) { | ||||
|     // Reason: Image to Large | ||||
|     _rd7i_logger()->Write("Image too Large!"); | ||||
|     stbi_image_free(image); | ||||
|     return; | ||||
|   } | ||||
|  | ||||
|   std::vector<uint8_t> wimg(w * h * 4); | ||||
|   if (c == 3) { | ||||
|     _rd7i_logger()->Write("Convert Image to RGBA"); | ||||
|     stbi_image_free(image); | ||||
|     image = stbi_load(path.c_str(), &w, &h, &c, 3); | ||||
|     __rd7i_r24r32(wimg, std::vector<uint8_t>(image, image + (w * h * 3)), w, h); | ||||
| @@ -146,13 +148,11 @@ void Image::Load(const std::string &path) { | ||||
|   __rd7i_c3dc2d__(tex, subtex, wimg.data(), (u32)(w * h * 4), (u32)w, (u32)h); | ||||
|   img.tex = tex; | ||||
|   img.subtex = subtex; | ||||
|   ld = true; | ||||
| } | ||||
|  | ||||
| void Image::From_NIMG(const nimg &image) { | ||||
|   // Make sure to cleanup | ||||
|   safe_del(); | ||||
|   ld = false; | ||||
|   Delete(); | ||||
|   if (image.width > 1024 || image.height > 1024) return; | ||||
|   C3D_Tex *tex = new C3D_Tex; | ||||
|   Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture; | ||||
| @@ -161,14 +161,13 @@ void Image::From_NIMG(const nimg &image) { | ||||
|                   (u32)image.height); | ||||
|   img.tex = tex; | ||||
|   img.subtex = subtex; | ||||
|   ld = true; | ||||
| } | ||||
|  | ||||
| C2D_Image Image::Get() { return img; } | ||||
| C2D_Image &Image::GetRef() { return img; } | ||||
|  | ||||
| void Image::Set(const C2D_Image &i) { | ||||
|   safe_del(); | ||||
|   Delete(); | ||||
|   img = i; | ||||
| } | ||||
|  | ||||
| @@ -177,10 +176,16 @@ R7Vec2 Image::GetSize() { | ||||
|   return R7Vec2(img.subtex->width, img.subtex->height); | ||||
| } | ||||
|  | ||||
| void Image::safe_del() { | ||||
|   if (img.subtex != nullptr) delete img.subtex; | ||||
|   if (img.tex != nullptr) delete img.tex; | ||||
| void Image::Delete() { | ||||
|   if (img.subtex != nullptr) { | ||||
|     delete img.subtex; | ||||
|     img.subtex = nullptr; | ||||
|   } | ||||
|   if (img.tex != nullptr) {  | ||||
|     delete img.tex; | ||||
|     img.tex = nullptr; | ||||
|   } | ||||
| } | ||||
|  | ||||
| bool Image::Loadet() { return ld; } | ||||
| bool Image::Loadet() { return (img.subtex != nullptr && img.tex != nullptr); } | ||||
| }  // namespace RenderD7 | ||||
| @@ -148,7 +148,8 @@ void R2Base::Process() { | ||||
|         line++; | ||||
|       } | ||||
|     } else if (it.type == 4) { | ||||
|       C2D_DrawImageAt(it.img->Get(), it.pos.x, it.pos.y, 0.5f); | ||||
|       if(it.img->Loadet()) | ||||
|         C2D_DrawImageAt(it.img->Get(), it.pos.x, it.pos.y, 0.5f); | ||||
|     } else if (it.type == 5) { | ||||
|       // TODO: Move the Draw Func into this API | ||||
|       it.spr->Draw(); | ||||
|   | ||||
| @@ -20,6 +20,7 @@ | ||||
| #include <renderd7/internal_db.hpp> | ||||
|  | ||||
| Result RenderD7::Sheet::Load(const std::string& path) { | ||||
|   if (this->spritesheet) Free(); | ||||
|   this->spritesheet = C2D_SpriteSheetLoad(path.c_str()); | ||||
|   if (!this->spritesheet) { | ||||
|     _rd7i_logger()->Write("Failed to Load Spritesheet from: " + path, 0); | ||||
| @@ -32,3 +33,10 @@ void RenderD7::Sheet::Free() { | ||||
|   C2D_SpriteSheetFree(this->spritesheet); | ||||
|   this->spritesheet = nullptr; | ||||
| } | ||||
|  | ||||
| RenderD7::Image::Ref RenderD7::Sheet::GetImage(int idx) { | ||||
|   if (!this->spritesheet) return nullptr; | ||||
|   Image::Ref img = Image::New(); | ||||
|   img->GetRef() = C2D_SpriteSheetGetImage(this->spritesheet, idx); | ||||
|   return img; | ||||
| } | ||||
| @@ -19,7 +19,7 @@ | ||||
| #include <renderd7/Sprite.hpp> | ||||
|  | ||||
| void RenderD7::Sprite::FromSheet(RenderD7::Sheet::Ref sheet, size_t index) { | ||||
|   C2D_SpriteFromSheet(&this->sprite, sheet->spritesheet, index); | ||||
|   C2D_SpriteFromSheet(&this->sprite, sheet->Get(), index); | ||||
| } | ||||
| bool RenderD7::Sprite::Draw() { | ||||
|   // Patch Depth before draw | ||||
|   | ||||
| @@ -250,16 +250,6 @@ RenderD7::LoggerBase::Ref RenderD7::Logger() { | ||||
|  | ||||
| float RenderD7::GetDeltaTime() { return (float)rd7i_dtm; } | ||||
|  | ||||
| bool RenderD7::DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, | ||||
|                                   float y, float scaleX, float scaleY) { | ||||
|   if (sheet->spritesheet != nullptr) { | ||||
|     if (C2D_SpriteSheetCount(sheet->spritesheet) >= index) { | ||||
|       return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index), | ||||
|                              x, y, 0.5f, nullptr, scaleX, scaleY); | ||||
|     } | ||||
|   } | ||||
|   return false; | ||||
| } | ||||
| void RenderD7::Init::NdspFirm() { | ||||
|   if (access("sdmc:/3ds/dspfirm.cdc", F_OK) != -1) { | ||||
|     ndspInit(); | ||||
|   | ||||
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