Update renderd7.hpp
This commit is contained in:
		
							
								
								
									
										10
									
								
								renderd7.hpp
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								renderd7.hpp
									
									
									
									
									
								
							@@ -215,6 +215,14 @@ namespace RenderD7
 | 
			
		||||
        float txtsize = 0.7f;  //Set Text Size
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    struct TLBtn
 | 
			
		||||
    {
 | 
			
		||||
        int x; //Position X
 | 
			
		||||
        int y; //Position Y
 | 
			
		||||
        int w; //Button Width
 | 
			
		||||
        int h; //Button Height
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    struct ScrollList1 
 | 
			
		||||
    {
 | 
			
		||||
        std::string Text = "";
 | 
			
		||||
@@ -237,7 +245,7 @@ namespace RenderD7
 | 
			
		||||
    void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor,  int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
 | 
			
		||||
    void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor);
 | 
			
		||||
    bool touchTObj(touchPosition touch, RenderD7::TObject button);
 | 
			
		||||
    
 | 
			
		||||
    void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color,  int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
 | 
			
		||||
    struct DirContent
 | 
			
		||||
    {
 | 
			
		||||
        std::string name;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user