Ad GetDataDirectory

This commit is contained in:
tobid7 2024-06-24 10:56:58 +02:00
parent d9af637050
commit b737ab1350
3 changed files with 20 additions and 7 deletions

View File

@ -215,4 +215,7 @@ void FrameEnd();
/// @brief Returns App Working Directory path
/// @return AppDir Path
std::string GetAppDirectory();
/// @brief returns path to the Data Directory
/// @return data dir path
std::string GetDataDirectory();
} // namespace RenderD7

View File

@ -24,8 +24,8 @@
#define reca_cc(x) reinterpret_cast<const char*>(x)
#define reca_c(x) reinterpret_cast<char*>(x)
#define pak32(q, w, e, r) \
((((q)&0xff) << 0) | (((w)&0xff) << 8) | (((e)&0xff) << 16) | \
(((r)&0xff) << 24))
((((q) & 0xff) << 0) | (((w) & 0xff) << 8) | (((e) & 0xff) << 16) | \
(((r) & 0xff) << 24))
// Stupid RLE Algorithm
void npi_compress(std::vector<unsigned char>& ret,

View File

@ -683,10 +683,10 @@ void RenderD7::RSettings::Draw(void) const {
// List Bg
for (int i = 0; i < 12; i++) {
if ((i % 2 == 0))
UI7::GetBackgroundList()->AddRectangle(R7Vec2(0, 40 + (i)*15),
UI7::GetBackgroundList()->AddRectangle(R7Vec2(0, 40 + (i) * 15),
R7Vec2(400, 15), RD7Color_List0);
else
UI7::GetBackgroundList()->AddRectangle(R7Vec2(0, 40 + (i)*15),
UI7::GetBackgroundList()->AddRectangle(R7Vec2(0, 40 + (i) * 15),
R7Vec2(400, 15), RD7Color_List1);
}
@ -851,7 +851,7 @@ void RenderD7::RSettings::Logic() {
stateftold = rd7i_ftraced;
if (m_state == RSETTINGS) {
if (d7_hUp & KEY_B) {
if (d7_hDown & KEY_B) {
std::fstream cfg_wrt(rd7i_config_path + "/config.rc7", std::ios::out);
rd7i_config["metrik-settings"]["enableoverlay"] = rd7i_metrikd;
rd7i_config["metrik-settings"]["Screen"] = rd7i_mt_screen;
@ -928,5 +928,15 @@ void RenderD7::FadeDisplay() { Npifade(); }
float RenderD7::GetTime() { return rd7i_time; }
std::string RenderD7::GetAppDirectory() {
return "sdmc:/RenderD7/Apps/" + rd7i_app_name;
std::string dir = "sdmc:/RenderD7/Apps/" + rd7i_app_name;
if (!std::filesystem::is_directory(dir))
std::filesystem::create_directories(dir);
return dir;
}
std::string RenderD7::GetDataDirectory() {
std::string dir = GetAppDirectory() + "/data";
if (!std::filesystem::is_directory(dir))
std::filesystem::create_directories(dir);
return dir;
}