BCSTM-Player |
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30
external/fs.h
vendored
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30
external/fs.h
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#ifndef _3D_SHELL_FS_H
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#define _3D_SHELL_FS_H
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#include <3ds.h>
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extern FS_Archive archive, sdmc_archive, nand_archive;
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Result FS_OpenArchive(FS_Archive *archive, FS_ArchiveID id);
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Result FS_CloseArchive(FS_Archive archive);
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Result FS_OpenDir(Handle *handle, FS_Archive archive, const char *path);
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Result FS_OpenFile(Handle *handle, FS_Archive archive, const char *path, u32 flags, u32 attributes);
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Result FS_MakeDir(FS_Archive archive, const char *path);
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Result FS_CreateFile(FS_Archive archive, const char *path, u64 size);
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Result FS_RecursiveMakeDir(FS_Archive archive, const char *path);
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bool FS_FileExists(FS_Archive archive, const char *path);
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bool FS_DirExists(FS_Archive archive, const char *path);
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Result FS_GetFileSize(FS_Archive archive, const char *path, u64 *size);
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u64 FS_GetFreeStorage(FS_SystemMediaType media_type);
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u64 FS_GetTotalStorage(FS_SystemMediaType media_type);
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u64 FS_GetUsedStorage(FS_SystemMediaType media_type);
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Result FS_RemoveFile(FS_Archive archive, const char *path);
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Result FS_RemoveDir(FS_Archive archive, const char *path);
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Result FS_RemoveDirRecursive(FS_Archive archive, const char *path);
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Result FS_RenameFile(FS_Archive archive, const char *old_filename, const char *new_filename);
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Result FS_RenameDir(FS_Archive archive, const char *old_dirname, const char *new_dirname);
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Result FS_Read(FS_Archive archive, const char *path, u64 size, void *buf);
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Result FS_Write(FS_Archive archive, const char *path, const void *buf, u32 size);
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char *FS_GetFileTimestamp(const char *path);
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#endif
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