BCSTM-Player |
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37
external/tween-engine/include/TweenEngine/TweenPath.h
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37
external/tween-engine/include/TweenEngine/TweenPath.h
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//
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// TweenPath.h
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//
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// This code is derived from Universal Tween Engine
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// Licensed under Apache License 2.0 - http://www.apache.org/licenses/LICENSE-2.0
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//
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/**
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* Base class for every paths. You can create your own paths and directly use
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* them in the Tween engine by inheriting from this class.
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*
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* @author Aurelien Ribon | http://www.aurelienribon.com/
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*/
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#ifndef __TweenPath__
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#define __TweenPath__
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namespace TweenEngine
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{
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class TweenPath
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{
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public:
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/**
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* Computes the next value of the interpolation, based on its waypoints and
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* the current progress.
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*
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* @param t The progress of the interpolation, between 0 and 1. May be out
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* of these bounds if the easing equation involves some kind of rebounds.
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* @param points The waypoints of the tween, from start to target values.
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* @param pointsCnt The number of valid points in the array.
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* @return The next value of the interpolation.
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*/
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virtual float compute(float t, float *points, int pointsCnt) = 0;
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};
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}
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#endif /* defined(__TweenPath__) */
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