Prepare for New Theme API
Add Func and Scoped Trace
Add A Scrollbar to menus
Smooth out scrolling
This commit is contained in:
tobid7 2024-05-30 18:00:38 +02:00
parent ce30d00385
commit cbfb0b128c
6 changed files with 327 additions and 128 deletions

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@ -20,7 +20,9 @@
#include <unistd.h> #include <unistd.h>
#include <cstring> #include <cstring>
#include <memory>
#include <string> #include <string>
#include <vector>
#define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col) #define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col)
#define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col) #define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col)
@ -58,23 +60,59 @@ enum RD7Color_ {
RD7Color_TextDisabled, /// Text Disabled Color RD7Color_TextDisabled, /// Text Disabled Color
RD7Color_Text2, ///< And This want for Texts on Dark Backgrounds RD7Color_Text2, ///< And This want for Texts on Dark Backgrounds
RD7Color_Background, ///< Your Bg Color RD7Color_Background, ///< Your Bg Color
RD7Color_Header, ///< Header Color (if the header is dark text2 is used) RD7Color_Header, ///< Header Color (if the header is dark text2 is used)
RD7Color_Selector, RD7Color_Selector, ///< Selector Color
RD7Color_SelectorFade, RD7Color_SelectorFade, ///< Selector FadingTo Color
RD7Color_List0, RD7Color_List0, ///< List Color1
RD7Color_List1, RD7Color_List1, ///< List Color2
RD7Color_MessageBackground, RD7Color_MessageBackground, ///< Message Background
RD7Color_Button, RD7Color_Button, ///< Button Color
RD7Color_ButtonHovered, RD7Color_ButtonHovered, ///< Button Color if Hovered
RD7Color_ButtonDisabled, RD7Color_ButtonDisabled, ///< Button Color if disabled
RD7Color_ButtonActive, RD7Color_ButtonActive, ///< Button Colkor if Clicked
RD7Color_Checkmark, RD7Color_Checkmark, ///< Checkbox Checkmark Color
RD7Color_FrameBg, RD7Color_FrameBg, ///< Frame Background Color
RD7Color_FrameBgHovered, RD7Color_FrameBgHovered, ///< Frame Background Color if hovered
RD7Color_Progressbar, RD7Color_Progressbar, ///< Progressbar Color
/// NON COLOR ///
RD7Color_Len, ///< Used to define the lengh of this list
}; };
namespace RenderD7 { namespace RenderD7 {
class Theme {
public:
Theme() = default;
~Theme() = default;
void Load(const std::string &path);
void Default();
unsigned int Get(RD7Color clr);
void Set(RD7Color clr, unsigned int v);
void Swap(RD7Color a, RD7Color b);
bool Undo();
void UndoAll();
// For Smart Pointer
using Ref = std::shared_ptr<Theme>;
static Ref New() { return std::make_shared<Theme>(); }
private:
struct change {
change(RD7Color a, unsigned int f, unsigned int t)
: clr(a), from(f), to(t) {}
change(RD7Color a, RD7Color b, unsigned int f, unsigned int t)
: clr(a), clr2(b), from(f), to(t) {}
RD7Color clr;
RD7Color clr2 = 0; // Used if Swap
unsigned int from;
unsigned int to;
};
// Use a vector for faster access
std::vector<unsigned int> clr_tab;
std::vector<change> changes;
};
unsigned int StyleColor(RD7Color color); unsigned int StyleColor(RD7Color color);
void RedirectColor(RD7Color to, RD7Color from); void RedirectColor(RD7Color to, RD7Color from);
void TextColorByBg(RD7Color background); void TextColorByBg(RD7Color background);
@ -88,6 +126,8 @@ void UndoAllColorEdits();
void ThemeLoad(const std::string &path); void ThemeLoad(const std::string &path);
void ThemeSave(const std::string &path); void ThemeSave(const std::string &path);
void ThemeDefault(); void ThemeDefault();
Theme::Ref ThemeActive();
void ThemeSet(Theme::Ref theme);
namespace Color { namespace Color {
/// @brief RGBA Class /// @brief RGBA Class
class RGBA { class RGBA {

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@ -18,8 +18,10 @@
#pragma once #pragma once
// Base includes // Base includes
#include <functional>
#include <map> #include <map>
#include <string> #include <string>
// 3ds does not support std::chrono // 3ds does not support std::chrono
#include <3ds.h> #include <3ds.h>
@ -39,6 +41,7 @@ struct FTRes {
uint64_t time_start; ///< when started uint64_t time_start; ///< when started
uint64_t time_end; ///< when stopped uint64_t time_end; ///< when stopped
float time_of; ///< stop - start (how long) float time_of; ///< stop - start (how long)
float time_ofm; ///< max time off
bool is_ovl; ///< is displayed in overlay? bool is_ovl; ///< is displayed in overlay?
}; };
@ -48,21 +51,44 @@ extern std::map<std::string, RenderD7::Ftrace::FTRes> rd7_traces;
/// @brief Set a Start TracePoint /// @brief Set a Start TracePoint
/// @param group Set a Group Name /// @param group Set a Group Name
/// @param func_name Set a Function Name /// @param func_name Set a Function Name
inline void Beg(std::string group, std::string func_name) { inline void Beg(const std::string& group, const std::string& func_name) {
std::string trace_id = scomb(group, func_name); std::string trace_id = scomb(group, func_name);
rd7_traces[trace_id].group = group; auto& trace = rd7_traces[trace_id];
rd7_traces[trace_id].func_name = func_name; trace.group = group;
rd7_traces[trace_id].time_start = svcGetSystemTick(); trace.func_name = func_name;
trace.time_start = svcGetSystemTick();
} }
/// @brief Set an End TracePoint /// @brief Set an End TracePoint
/// @param group Set a Group Name /// @param group Set a Group Name
/// @param func_name Set a Function Name /// @param func_name Set a Function Name
inline void End(std::string group, std::string func_name) { inline void End(const std::string& group, const std::string& func_name) {
std::string trace_id = scomb(group, func_name); std::string trace_id = scomb(group, func_name);
rd7_traces[trace_id].time_end = svcGetSystemTick(); auto& trace = rd7_traces[trace_id];
rd7_traces[trace_id].time_of = static_cast<float>( trace.time_end = svcGetSystemTick();
((float)rd7_traces[trace_id].time_end / (float)TICKS_PER_MSEC) - if (trace.time_of > trace.time_ofm) trace.time_ofm = trace.time_of;
((float)rd7_traces[trace_id].time_start / (float)TICKS_PER_MSEC)); trace.time_of =
static_cast<float>(trace.time_end - trace.time_start) / TICKS_PER_MSEC;
} }
/// @brief Trace a function execution
/// @param group Set a Group Name
/// @param name Set a Function Name
inline void Func(const std::string& group, const std::string& name,
std::function<void()> fun) {
if (!fun) return;
Beg(group, name);
fun();
End(group, name);
}
/// @brief This Starts an Ftrace and
/// end ist when going out of scope
struct ScopedTrace {
ScopedTrace(std::string g, std::string n) : group(g), name(n) {
Ftrace::Beg(g, n);
}
~ScopedTrace() { Ftrace::End(group, name); }
std::string group;
std::string name;
};
} // namespace Ftrace } // namespace Ftrace
} // namespace RenderD7 } // namespace RenderD7

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@ -0,0 +1,16 @@
#pragma once
#include <renderd7/renderd7.hpp>
namespace RenderD7 {
class ThemeEditor : public RenderD7::Scene {
public:
ThemeEditor() = default;
~ThemeEditor() = default;
void Draw() const override;
void Logic() override;
private:
};
} // namespace RenderD7

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@ -23,6 +23,41 @@
#include <renderd7/external/json.hpp> #include <renderd7/external/json.hpp>
#include <renderd7/internal_db.hpp> #include <renderd7/internal_db.hpp>
void rd7i_swap32(unsigned int& c) {
c = ((c & 0xFF) << 24) | ((c & 0xFF00) << 8) | ((c & 0xFF0000) >> 8) |
((c & 0xFF000000) >> 24);
}
std::string rd7i_mk2hex(unsigned int c32) {
rd7i_swap32(c32);
std::stringstream ss;
ss << "#";
ss << std::hex << std::setw(8) << std::setfill('0') << c32;
return ss.str();
}
// Standart Color Converter
static const std::map<char, int> HEX_TO_DEC = {
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
{'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11},
{'c', 12}, {'d', 13}, {'e', 14}, {'f', 15}, {'A', 10}, {'B', 11},
{'C', 12}, {'D', 13}, {'E', 14}, {'F', 15}};
unsigned int rd7i_special_color_hex(const std::string& hex) {
if (hex.length() < 9 || std::find_if(hex.begin() + 1, hex.end(), [](char c) {
return !std::isxdigit(c);
}) != hex.end()) {
return rd7i_special_color_hex("#00000000");
}
int r = HEX_TO_DEC.at(hex[1]) * 16 + HEX_TO_DEC.at(hex[2]);
int g = HEX_TO_DEC.at(hex[3]) * 16 + HEX_TO_DEC.at(hex[4]);
int b = HEX_TO_DEC.at(hex[5]) * 16 + HEX_TO_DEC.at(hex[6]);
int a = HEX_TO_DEC.at(hex[7]) * 16 + HEX_TO_DEC.at(hex[8]);
return RGBA8(r, g, b, a);
}
// Default Theme // Default Theme
const std::map<RD7Color, unsigned int> rd7i_default_theme = { const std::map<RD7Color, unsigned int> rd7i_default_theme = {
{RD7Color_Text, RGBA8(0, 0, 0, 255)}, {RD7Color_Text, RGBA8(0, 0, 0, 255)},
@ -45,6 +80,86 @@ const std::map<RD7Color, unsigned int> rd7i_default_theme = {
{RD7Color_Progressbar, RGBA8(0, 255, 0, 255)}, {RD7Color_Progressbar, RGBA8(0, 255, 0, 255)},
}; };
void RenderD7::Theme::Load(const std::string& path) {
std::ifstream file(path);
if (!file.is_open()) {
return;
}
nlohmann::json js;
file >> js;
// clang-format off
if(THEMEVER != js["version"]) {
file.close();
return;
}
this->clr_tab.clear();
this->clr_tab.resize(RD7Color_Len);
this->clr_tab[RD7Color_Text] = rd7i_special_color_hex(js["RD7Color_Text"].get<std::string>());
this->clr_tab[RD7Color_Text2] = rd7i_special_color_hex(js["RD7Color_Text2"].get<std::string>());
this->clr_tab[RD7Color_TextDisabled] = rd7i_special_color_hex(js["RD7Color_TextDisabled"].get<std::string>());
this->clr_tab[RD7Color_Background] = rd7i_special_color_hex(js["RD7Color_Background"].get<std::string>());
this->clr_tab[RD7Color_Header] = rd7i_special_color_hex(js["RD7Color_Header"].get<std::string>());
this->clr_tab[RD7Color_Selector] = rd7i_special_color_hex(js["RD7Color_Selector"].get<std::string>());
this->clr_tab[RD7Color_SelectorFade] = rd7i_special_color_hex(js["RD7Color_SelectorFade"].get<std::string>());
this->clr_tab[RD7Color_List0] = rd7i_special_color_hex(js["RD7Color_List0"].get<std::string>());
this->clr_tab[RD7Color_List1] = rd7i_special_color_hex(js["RD7Color_List1"].get<std::string>());
this->clr_tab[RD7Color_MessageBackground] = rd7i_special_color_hex(js["RD7Color_MessageBackground"].get<std::string>());
this->clr_tab[RD7Color_Button] = rd7i_special_color_hex(js["RD7Color_Button"].get<std::string>());
this->clr_tab[RD7Color_ButtonHovered] = rd7i_special_color_hex(js["RD7Color_ButtonHovered"].get<std::string>());
this->clr_tab[RD7Color_ButtonDisabled] = rd7i_special_color_hex(js["RD7Color_ButtonDisabled"].get<std::string>());
this->clr_tab[RD7Color_ButtonActive] = rd7i_special_color_hex(js["RD7Color_ButtonActive"].get<std::string>());
this->clr_tab[RD7Color_Checkmark] = rd7i_special_color_hex(js["RD7Color_Checkmark"].get<std::string>());
this->clr_tab[RD7Color_FrameBg] = rd7i_special_color_hex(js["RD7Color_FrameBg"].get<std::string>());
this->clr_tab[RD7Color_FrameBgHovered] = rd7i_special_color_hex(js["RD7Color_FrameBgHovered"].get<std::string>());
this->clr_tab[RD7Color_Progressbar] = rd7i_special_color_hex(js["RD7Color_Progressbar"].get<std::string>());
// clang-format on
file.close();
}
void RenderD7::Theme::Default() {
this->clr_tab.clear();
this->clr_tab.resize(RD7Color_Len);
for (auto& it : rd7i_default_theme) {
this->clr_tab[it.first] = it.second;
}
}
unsigned int RenderD7::Theme::Get(RD7Color clr) {
if (clr < 0 || clr >= RD7Color_Len) return 0;
return this->clr_tab[clr];
}
void RenderD7::Theme::Set(RD7Color clr, unsigned int v) {
if (clr < 0 || clr >= RD7Color_Len) return;
this->changes.push_back(change(clr, this->clr_tab[clr], v));
this->clr_tab[clr] = v;
}
void RenderD7::Theme::Swap(RD7Color a, RD7Color b) {
if (a < 0 || a >= RD7Color_Len || b < 0 || b >= RD7Color_Len) return;
auto c = this->clr_tab[a];
this->clr_tab[a] = this->clr_tab[b];
this->clr_tab[b] = c;
this->changes.push_back(change(a, b, c, this->clr_tab[a]));
}
bool RenderD7::Theme::Undo() {
if (!this->changes.size()) return false;
auto ch = this->changes[this->changes.size() - 1];
this->changes.pop_back();
if (ch.clr2) {
this->clr_tab[ch.clr2] = ch.to;
this->clr_tab[ch.clr] = ch.from;
} else {
this->clr_tab[ch.clr] = ch.from;
}
return true;
}
void RenderD7::Theme::UndoAll() {
while (Undo()) {
// Just Run Undo Until all is undone
}
}
// RenderD7 StyleColor Api // RenderD7 StyleColor Api
// not const cause const = error lol // not const cause const = error lol
std::map<RD7Color, unsigned int> rd7i_color_map = rd7i_default_theme; std::map<RD7Color, unsigned int> rd7i_color_map = rd7i_default_theme;
@ -90,41 +205,6 @@ void RenderD7::UndoColorEdit(RD7Color color) {
void RenderD7::UndoAllColorEdits() { rd7i_color_swap_map.clear(); } void RenderD7::UndoAllColorEdits() { rd7i_color_swap_map.clear(); }
void rd7i_swap32(unsigned int& c) {
c = ((c & 0xFF) << 24) | ((c & 0xFF00) << 8) | ((c & 0xFF0000) >> 8) |
((c & 0xFF000000) >> 24);
}
std::string rd7i_mk2hex(unsigned int c32) {
rd7i_swap32(c32);
std::stringstream ss;
ss << "#";
ss << std::hex << std::setw(8) << std::setfill('0') << c32;
return ss.str();
}
// Standart Color Converter
static const std::map<char, int> HEX_TO_DEC = {
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
{'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11},
{'c', 12}, {'d', 13}, {'e', 14}, {'f', 15}, {'A', 10}, {'B', 11},
{'C', 12}, {'D', 13}, {'E', 14}, {'F', 15}};
unsigned int rd7i_special_color_hex(const std::string& hex) {
if (hex.length() < 9 || std::find_if(hex.begin() + 1, hex.end(), [](char c) {
return !std::isxdigit(c);
}) != hex.end()) {
return rd7i_special_color_hex("#00000000");
}
int r = HEX_TO_DEC.at(hex[1]) * 16 + HEX_TO_DEC.at(hex[2]);
int g = HEX_TO_DEC.at(hex[3]) * 16 + HEX_TO_DEC.at(hex[4]);
int b = HEX_TO_DEC.at(hex[5]) * 16 + HEX_TO_DEC.at(hex[6]);
int a = HEX_TO_DEC.at(hex[7]) * 16 + HEX_TO_DEC.at(hex[8]);
return RGBA8(r, g, b, a);
}
void RenderD7::ThemeLoad(const std::string& path) { void RenderD7::ThemeLoad(const std::string& path) {
std::ifstream file(path); std::ifstream file(path);
if (!file.is_open()) { if (!file.is_open()) {

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@ -25,6 +25,16 @@
#include <renderd7/internal_db.hpp> #include <renderd7/internal_db.hpp>
#include <unordered_map> #include <unordered_map>
template <typename T>
inline T d7max(T a, T b) {
return a > b ? a : b;
}
template <typename T>
inline T d7min(T a, T b) {
return a < b ? a : b;
}
// As the 3ds doesn't support std::chrono // As the 3ds doesn't support std::chrono
#ifdef __3DS__ #ifdef __3DS__
/// @brief 3ds System Ticks per milli second /// @brief 3ds System Ticks per milli second
@ -54,24 +64,16 @@ struct UI7ID {
// Ensure the id is lowercase // Ensure the id is lowercase
std::transform(real_id.begin(), real_id.end(), real_id.begin(), std::transform(real_id.begin(), real_id.end(), real_id.begin(),
[](unsigned char c) { return std::tolower(c); }); [](unsigned char c) { return std::tolower(c); });
lt = time(0);
} }
UI7ID() { UI7ID() {
title = ""; title = "";
real_id = ""; real_id = "";
has_title = false; has_title = false;
lt = time(0);
} }
std::string Title() { std::string Title() { return title; }
lt = time(0);
return title;
}
std::string ID() { std::string ID() { return real_id; }
lt = time(0);
return real_id;
}
bool operator==(const UI7ID &in) { return (real_id == in.real_id); } bool operator==(const UI7ID &in) { return (real_id == in.real_id); }
@ -80,7 +82,6 @@ struct UI7ID {
std::string title; std::string title;
std::string real_id; std::string real_id;
bool has_title; bool has_title;
int lt;
}; };
std::vector<unsigned int> ui7i_debug_colors{ std::vector<unsigned int> ui7i_debug_colors{
@ -125,11 +126,14 @@ struct UI7Menu {
R7Vec2 cursor; // cursor R7Vec2 cursor; // cursor
R7Vec2 cb; // backup cursor R7Vec2 cb; // backup cursor
R7Vec2 slc; // sameline cursor R7Vec2 slc; // sameline cursor
float scrolling_offset = 0.f; // For MenuScrolling float scrolling_offset = 0.f; // MenuScrolling Pos
bool enable_scrolling = false; // Menu Scrolling bool enable_scrolling = false; // Menu Scrolling
float scrolling_mod = 0.f; // For Menu Scrolling effect
float tbh; // TabBar Height float tbh; // TabBar Height
bool show_scroolbar = true; // Show Scrollbar
R7Vec2 ms; // Max Size R7Vec2 ms; // Max Size
R7Vec2 msr; // Max Size Real (Slider)
R7Vec2 mdp; // Mouse/Touch Initial pos R7Vec2 mdp; // Mouse/Touch Initial pos
// For Smart Pointer // For Smart Pointer
using Ref = std::shared_ptr<UI7Menu>; using Ref = std::shared_ptr<UI7Menu>;
@ -153,7 +157,6 @@ struct UI7_Ctx {
bool debugging; bool debugging;
std::map<std::string, UI7Menu::Ref> menus; std::map<std::string, UI7Menu::Ref> menus;
UI7Menu::Ref cm; UI7Menu::Ref cm;
std::unordered_map<std::string, UI7ID *> ids;
std::vector<UI7OBJ> objects; std::vector<UI7OBJ> objects;
}; };
@ -185,6 +188,31 @@ bool UI7CtxBeginMenu(const std::string &lb) {
void UI7CtxEndMenu() { void UI7CtxEndMenu() {
if (!UI7CtxValidate()) return; if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return; if (!UI7CtxInMenu()) return;
RenderD7::Ftrace::ScopedTrace tr("ui7", "EndMenu");
// Draw Scrollbar
if (ui7_ctx->cm->enable_scrolling) {
int sw = (rd7i_current_screen ? 400 : 320);
int tsp = 5 + ui7_ctx->cm->tbh;
int szs = 240 - tsp - 5;
int lszs = 20; // Lowest Slider size
float slider_h = (szs - 4) * (static_cast<float>(szs - 4) /
static_cast<float>(ui7_ctx->cm->msr.y));
int slider_rh = d7min(d7max(slider_h, (float)lszs), (float)(szs - 4));
int slider_pos = d7min(
static_cast<float>(tsp + szs - slider_rh - 4),
d7max(
static_cast<float>(tsp),
static_cast<float>(tsp) +
static_cast<float>(
(szs) * (static_cast<float>(ui7_ctx->cm->scrolling_offset) /
static_cast<float>(ui7_ctx->cm->msr.y)))));
int slider_w = 4;
RenderD7::Draw2::RFS(R7Vec2(sw - 12, tsp), R7Vec2(slider_w * 2, szs),
RenderD7::StyleColor(RD7Color_List0));
RenderD7::Draw2::RFS(R7Vec2(sw - 10, slider_pos + 2),
R7Vec2(slider_w, slider_rh),
RenderD7::StyleColor(RD7Color_Selector));
}
ui7_ctx->cm = nullptr; ui7_ctx->cm = nullptr;
ui7_ctx->in_menu = false; ui7_ctx->in_menu = false;
} }
@ -196,6 +224,8 @@ void UI7CtxCursorMove(R7Vec2 size) {
ui7_ctx->cm->cursor.x = 5; ui7_ctx->cm->cursor.x = 5;
ui7_ctx->cm->cursor += R7Vec2(0, size.y + 5); ui7_ctx->cm->cursor += R7Vec2(0, size.y + 5);
ui7_ctx->cm->ms = R7Vec2(ui7_ctx->cm->slc.x, ui7_ctx->cm->cursor.y); ui7_ctx->cm->ms = R7Vec2(ui7_ctx->cm->slc.x, ui7_ctx->cm->cursor.y);
// TODO: Correct that calculation
ui7_ctx->cm->msr = R7Vec2(ui7_ctx->cm->slc.x, ui7_ctx->cm->slc.y - 10);
} }
void UI7CtxRegObj(const UI7OBJ &obj) { void UI7CtxRegObj(const UI7OBJ &obj) {
@ -204,34 +234,6 @@ void UI7CtxRegObj(const UI7OBJ &obj) {
ui7_ctx->objects.push_back(obj); ui7_ctx->objects.push_back(obj);
} }
UI7ID *UI7CtxNewID(const std::string &i) {
std::string t = i;
std::transform(t.begin(), t.end(), t.begin(),
[](unsigned char c) { return std::tolower(c); });
if (ui7_ctx->ids.find(t) != ui7_ctx->ids.end()) {
return ui7_ctx->ids[t];
}
auto id = new UI7ID(i);
ui7_ctx->ids[id->real_id] = id;
return id;
}
void UI7CtxClearIDs() {
for (auto it = ui7_ctx->ids.begin(); it != ui7_ctx->ids.end();) {
if (time(0) - it->second->lt > 5) {
delete it->second;
it = ui7_ctx->ids.erase(it);
continue;
}
++it;
}
}
int rd7i_ui7_ids_active() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->ids.size();
}
namespace UI7 { namespace UI7 {
bool InBox(R7Vec2 inpos, R7Vec2 boxpos, R7Vec2 boxsize) { bool InBox(R7Vec2 inpos, R7Vec2 boxpos, R7Vec2 boxsize) {
if ((inpos.x > boxpos.x) && (inpos.y > boxpos.y) && if ((inpos.x > boxpos.x) && (inpos.y > boxpos.y) &&
@ -256,9 +258,6 @@ void Deinit() {
// written wrong by me :( // written wrong by me :(
if (!UI7CtxValidate()) return; if (!UI7CtxValidate()) return;
ui7_ctx->is_activated = false; ui7_ctx->is_activated = false;
for (auto &it : ui7_ctx->ids) {
delete it.second;
}
ui7_ctx->menus.clear(); ui7_ctx->menus.clear();
delete ui7_ctx; delete ui7_ctx;
} }
@ -270,7 +269,6 @@ void Update() {
ui7_ctx->delta = (current - ui7_ctx->_last) / 1000.f; ui7_ctx->delta = (current - ui7_ctx->_last) / 1000.f;
ui7_ctx->_last = current; ui7_ctx->_last = current;
ui7_ctx->time += ui7_ctx->delta; ui7_ctx->time += ui7_ctx->delta;
UI7CtxClearIDs();
if (ui7_ctx->debugging) ui7_ctx->objects.clear(); if (ui7_ctx->debugging) ui7_ctx->objects.clear();
} }
@ -513,7 +511,7 @@ void InputText(const std::string &label, std::string &text,
R7Vec2 txtdim = RenderD7::GetTextDimensions(label); R7Vec2 txtdim = RenderD7::GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0); R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg; RD7Color bg = RD7Color_FrameBg;
auto id = UI7CtxNewID(label); auto id = UI7ID(label);
RD7KeyboardState kbd_state; // tmp (goes out of scope) RD7KeyboardState kbd_state; // tmp (goes out of scope)
R7Vec2 pos = GetCursorPos(); R7Vec2 pos = GetCursorPos();
@ -543,7 +541,7 @@ void InputText(const std::string &label, std::string &text,
RenderD7::TextColorByBg(bg); RenderD7::TextColorByBg(bg);
RenderD7::Draw2::Text(pos + R7Vec2(5, 1), (text != "" ? text : hint)); RenderD7::Draw2::Text(pos + R7Vec2(5, 1), (text != "" ? text : hint));
RenderD7::UndoColorEdit(RD7Color_Text); RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::Draw2::Text(pos + R7Vec2(cbs.x + 5, 1), id->Title()); RenderD7::Draw2::Text(pos + R7Vec2(cbs.x + 5, 1), id.Title());
RenderD7::Draw2::ScissorReset(); RenderD7::Draw2::ScissorReset();
} }
@ -551,7 +549,7 @@ bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
if (!UI7CtxValidate()) return false; if (!UI7CtxValidate()) return false;
if (UI7CtxInMenu()) return false; if (UI7CtxInMenu()) return false;
RenderD7::Draw2::ScissorReset(); RenderD7::Draw2::ScissorReset();
auto id = UI7CtxNewID(title); auto id = UI7ID(title);
auto ret = UI7CtxBeginMenu(title); auto ret = UI7CtxBeginMenu(title);
if (!ret) return ret; if (!ret) return ret;
bool titlebar = true; bool titlebar = true;
@ -569,31 +567,77 @@ bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid; if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid;
ui7_ctx->cm->enable_scrolling = (flags & UI7MenuFlags_Scrolling); ui7_ctx->cm->enable_scrolling = (flags & UI7MenuFlags_Scrolling);
if (ui7_ctx->cm->enable_scrolling && !rd7i_current_screen) { if (ui7_ctx->cm->enable_scrolling && !rd7i_current_screen) {
// Patch that sets scrolling to 0 if max pos is not out of screen
if (ui7_ctx->cm->scrolling_offset != 0.f && ui7_ctx->cm->ms.y < 235) { if (ui7_ctx->cm->scrolling_offset != 0.f && ui7_ctx->cm->ms.y < 235) {
ui7_ctx->cm->scrolling_offset = 0.f; ui7_ctx->cm->scrolling_offset = 0.f;
} }
// Auto scroll back if last object is on screen
if (ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 240 && if (ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 240 &&
ui7_ctx->cm->ms.y != 0 && ui7_ctx->cm->ms.y >= 235) { ui7_ctx->cm->ms.y != 0 && ui7_ctx->cm->ms.y >= 235) {
ui7_ctx->cm->scrolling_offset -= 3; ui7_ctx->cm->scrolling_offset -= 3;
// Patch to Scroll to perfect pos
if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 240) {
ui7_ctx->cm->scrolling_offset = ui7_ctx->cm->ms.y - 240;
}
} }
// Auto Scroll back if offset gets below 0
if (ui7_ctx->cm->scrolling_offset < 0) { if (ui7_ctx->cm->scrolling_offset < 0) {
ui7_ctx->cm->scrolling_offset += 3; ui7_ctx->cm->scrolling_offset += 3;
if (ui7_ctx->cm->scrolling_offset > 0) ui7_ctx->cm->scrolling_offset = 0; if (ui7_ctx->cm->scrolling_offset > 0) ui7_ctx->cm->scrolling_offset = 0;
} }
// Zero out scrolling_mod if it goeas < -40
// or > 40 over the max size
if (ui7_ctx->cm->scrolling_offset < -40 ||
ui7_ctx->cm->scrolling_offset > ui7_ctx->cm->ms.y - 200) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Down)) { if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Down)) {
// Set the mdp Value as Start Pos
ui7_ctx->cm->mdp = RenderD7::Hid::GetTouchPosition(); ui7_ctx->cm->mdp = RenderD7::Hid::GetTouchPosition();
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up)) { } else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up)) {
// 0 out the start pos
ui7_ctx->cm->mdp = R7Vec2(); ui7_ctx->cm->mdp = R7Vec2();
} }
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held)) { if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held)) {
// Set modifier
auto np = RenderD7::Hid::GetTouchPosition(); auto np = RenderD7::Hid::GetTouchPosition();
// Check if and do nothing if the scrolling ofset goes out of screen
if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 200 && if (ui7_ctx->cm->scrolling_offset < ui7_ctx->cm->ms.y - 200 &&
ui7_ctx->cm->scrolling_offset > -40) ui7_ctx->cm->scrolling_offset > -40) {
ui7_ctx->cm->scrolling_offset += (ui7_ctx->cm->mdp.y - np.y); float cursor_mod = (ui7_ctx->cm->mdp.y - np.y);
if (ui7_ctx->cm->scrolling_mod <= 4.f &&
ui7_ctx->cm->scrolling_mod >= -4 && cursor_mod != 0.0f) {
if (cursor_mod > 0) {
ui7_ctx->cm->scrolling_mod = cursor_mod;
} else {
ui7_ctx->cm->scrolling_mod = cursor_mod;
}
}
}
// Update Start pos
ui7_ctx->cm->mdp = np; ui7_ctx->cm->mdp = np;
} }
// New Scrolling efect
if (ui7_ctx->cm->scrolling_mod != 0)
ui7_ctx->cm->scrolling_offset += ui7_ctx->cm->scrolling_mod;
// Slow out the effect
if (ui7_ctx->cm->scrolling_mod < 0.f) {
ui7_ctx->cm->scrolling_mod += 0.4f;
if (ui7_ctx->cm->scrolling_mod > 0.f) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
} else if (ui7_ctx->cm->scrolling_mod > 0.f) {
ui7_ctx->cm->scrolling_mod -= 0.4f;
if (ui7_ctx->cm->scrolling_mod < 0.f) {
ui7_ctx->cm->scrolling_mod = 0.f;
}
}
} else { } else {
// Set scrollingoffset and mod to 0 if not scrolling enabled
ui7_ctx->cm->scrolling_offset = 0.f; ui7_ctx->cm->scrolling_offset = 0.f;
ui7_ctx->cm->scrolling_mod = 0.f;
} }
RenderD7::Draw2::RFS(R7Vec2(0, 0), size, RenderD7::Draw2::RFS(R7Vec2(0, 0), size,
RenderD7::StyleColor(RD7Color_Background)); RenderD7::StyleColor(RD7Color_Background));
@ -602,7 +646,7 @@ bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(size.x, tbh), RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(size.x, tbh),
RenderD7::StyleColor(RD7Color_Header)); RenderD7::StyleColor(RD7Color_Header));
RenderD7::TextColorByBg(RD7Color_Header); RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(R7Vec2(5, 2), id->title, txtflags); RenderD7::Draw2::Text(R7Vec2(5, 2), id.Title(), txtflags);
RenderD7::UndoColorEdit(RD7Color_Text); RenderD7::UndoColorEdit(RD7Color_Text);
} }

View File

@ -81,6 +81,7 @@ void Npifade() {
} }
void PushSplash() { void PushSplash() {
RenderD7::Ftrace::ScopedTrace st("rd7-core", f2s(PushSplash));
C2D_SpriteSheet sheet; C2D_SpriteSheet sheet;
sheet = C2D_SpriteSheetLoadFromMem((void *)renderd7_logo, renderd7_logo_size); sheet = C2D_SpriteSheetLoadFromMem((void *)renderd7_logo, renderd7_logo_size);
// Display for 2 Sec // Display for 2 Sec
@ -242,10 +243,12 @@ void RenderD7::Init::NdspFirm() {
} }
void RenderD7::Scene::doDraw() { void RenderD7::Scene::doDraw() {
Ftrace::ScopedTrace st("rd7-core", f2s(Scene::doDraw));
if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Draw(); if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Draw();
} }
void RenderD7::Scene::doLogic() { void RenderD7::Scene::doLogic() {
Ftrace::ScopedTrace st("rd7-core", f2s(Scene::doLogic));
if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Logic(); if (!RenderD7::Scene::scenes.empty()) RenderD7::Scene::scenes.top()->Logic();
} }
@ -278,7 +281,7 @@ std::string RenderD7::GetFramerate() {
} }
bool RenderD7::MainLoop() { bool RenderD7::MainLoop() {
RenderD7::Ftrace::Beg("rd7-core", f2s(RenderD7::MainLoop)); RenderD7::Ftrace::ScopedTrace st("rd7-core", f2s(MainLoop));
if (!aptMainLoop()) return false; if (!aptMainLoop()) return false;
// Deltatime // Deltatime
uint64_t currentTime = svcGetSystemTick(); uint64_t currentTime = svcGetSystemTick();
@ -304,18 +307,11 @@ bool RenderD7::MainLoop() {
C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0)); C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0)); C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
RenderD7::Ftrace::Beg("rd7-core", "frame");
frameloop(); frameloop();
if (rd7_enable_scene_system) { if (rd7_enable_scene_system) {
RenderD7::Ftrace::Beg("rd7sm", f2s(RenderD7::Scene::doDraw));
RenderD7::Scene::doDraw(); RenderD7::Scene::doDraw();
RenderD7::Ftrace::End("rd7sm", f2s(RenderD7::Scene::doDraw));
RenderD7::Ftrace::Beg("rd7sm", f2s(RenderD7::Scene::doLogic));
RenderD7::Scene::doLogic(); RenderD7::Scene::doLogic();
RenderD7::Ftrace::End("rd7sm", f2s(RenderD7::Scene::doLogic));
} }
RenderD7::Ftrace::End("rd7-core", f2s(RenderD7::MainLoop));
return rd7i_running; return rd7i_running;
} }
@ -334,9 +330,8 @@ void RenderD7::Init::Graphics() {
} }
Result RenderD7::Init::Main(std::string app_name) { Result RenderD7::Init::Main(std::string app_name) {
RenderD7::Ftrace::ScopedTrace st("rd7-core", f2s(Init::Main));
rd7i_app_name = app_name; rd7i_app_name = app_name;
/// The only func that can be executed before Security
RenderD7::Ftrace::Beg("rd7-core", f2s(RenderD7::Init::Main));
gfxInitDefault(); gfxInitDefault();
atexit(gfxExit); atexit(gfxExit);
@ -379,21 +374,19 @@ Result RenderD7::Init::Main(std::string app_name) {
rd7i_graphics_on = true; rd7i_graphics_on = true;
rd7i_last_tm = svcGetSystemTick(); rd7i_last_tm = svcGetSystemTick();
RenderD7::Ftrace::Beg("rd7-core", "do_splash");
if (rd7_do_splash) PushSplash(); if (rd7_do_splash) PushSplash();
RenderD7::Ftrace::End("rd7-core", "do_splash");
rd7i_init_config(); rd7i_init_config();
rd7i_init_input(); rd7i_init_input();
rd7i_init_theme(); rd7i_init_theme();
UI7::Init(); UI7::Init();
atexit(UI7::Deinit); atexit(UI7::Deinit);
RenderD7::Ftrace::End("rd7-core", f2s(RenderD7::Init::Main));
rd7i_running = true; rd7i_running = true;
return 0; return 0;
} }
Result RenderD7::Init::Minimal(std::string app_name) { Result RenderD7::Init::Minimal(std::string app_name) {
RenderD7::Ftrace::ScopedTrace st("rd7-core", f2s(Init::Minimal));
rd7i_app_name = app_name; rd7i_app_name = app_name;
gfxInitDefault(); gfxInitDefault();
@ -484,6 +477,7 @@ int RenderD7::GetFps() { return (int)rd7i_framerate; }
bool RenderD7::IsNdspInit() { return rd7i_is_ndsp; } bool RenderD7::IsNdspInit() { return rd7i_is_ndsp; }
void OvlHandler() { void OvlHandler() {
RenderD7::Ftrace::ScopedTrace st("rd7-core", f2s(OvlHandler));
for (size_t i = 0; i < rd7i_overlays.size(); i++) { for (size_t i = 0; i < rd7i_overlays.size(); i++) {
rd7i_overlays[i]->Draw(); rd7i_overlays[i]->Draw();
rd7i_overlays[i]->Logic(); rd7i_overlays[i]->Logic();
@ -493,18 +487,16 @@ void OvlHandler() {
} }
void RenderD7::FrameEnd() { void RenderD7::FrameEnd() {
Ftrace::ScopedTrace st("rd7-core", f2s(FrameEnd));
C3D_FrameBegin(2); C3D_FrameBegin(2);
if (!rd7_enable_scene_system && rd7i_settings) { if (!rd7_enable_scene_system && rd7i_settings) {
RenderD7::Scene::doDraw(); RenderD7::Scene::doDraw();
RenderD7::Scene::doLogic(); RenderD7::Scene::doLogic();
} }
RenderD7::ProcessMessages(); RenderD7::ProcessMessages();
RenderD7::Ftrace::Beg("rd7oh", f2s(OvlHandler));
OvlHandler(); OvlHandler();
RenderD7::Ftrace::End("rd7oh", f2s(OvlHandler));
UI7::Debug(); UI7::Debug();
Npifade(); Npifade();
RenderD7::Ftrace::End("rd7-core", "frame");
C3D_FrameEnd(0); C3D_FrameEnd(0);
} }
@ -538,8 +530,6 @@ std::vector<std::string> StrHelper(std::string input) {
return test1; return test1;
} }
extern int rd7i_ui7_ids_active();
void RenderD7::RSettings::Draw(void) const { void RenderD7::RSettings::Draw(void) const {
if (m_state == RSETTINGS) { if (m_state == RSETTINGS) {
RenderD7::OnScreen(Top); RenderD7::OnScreen(Top);
@ -690,6 +680,10 @@ void RenderD7::RSettings::Draw(void) const {
UI7::Label("Function: " + jt->second.func_name); UI7::Label("Function: " + jt->second.func_name);
UI7::Checkbox("In Overlay", jt->second.is_ovl); UI7::Checkbox("In Overlay", jt->second.is_ovl);
UI7::Label("Time: " + RenderD7::MsTimeFmt(jt->second.time_of)); UI7::Label("Time: " + RenderD7::MsTimeFmt(jt->second.time_of));
UI7::Label("Max: " + RenderD7::MsTimeFmt(jt->second.time_ofm));
UI7::Label("TS: " + std::to_string(jt->second.time_start));
UI7::Label("TE: " + std::to_string(jt->second.time_end));
UI7::Label("SVC_Stk: " + std::to_string(svcGetSystemTick()));
UI7::EndMenu(); UI7::EndMenu();
} }
} else if (m_state == RUI7) { } else if (m_state == RUI7) {
@ -711,7 +705,6 @@ void RenderD7::RSettings::Draw(void) const {
UI7::Label( UI7::Label(
"Touch Last Pos: " + std::to_string(Hid::GetLastTouchPosition().x) + "Touch Last Pos: " + std::to_string(Hid::GetLastTouchPosition().x) +
", " + std::to_string(Hid::GetLastTouchPosition().y)); ", " + std::to_string(Hid::GetLastTouchPosition().y));
UI7::Label("Active IDs: " + std::to_string(rd7i_ui7_ids_active()));
UI7::EndMenu(); UI7::EndMenu();
} }