Update renderd7.cpp
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@ -358,6 +358,11 @@ bool RenderD7::DrawRect(float x, float y, float w, float h, u32 color)
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return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
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}
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bool RenderD7::DrawPx(float x, float y, u32 color)
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{
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return C2D_DrawRectSolid(x, y, 0.5f, 1, 1, color);
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}
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void RenderD7::DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
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float lineHeight, widthScale;
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