Update renderd7.cpp
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@ -590,7 +590,7 @@ Result RenderD7::Init::Main(std::string app_name)
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Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
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Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
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TextBuf = C2D_TextBufNew(4096);
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TextBuf = C2D_TextBufNew(4096);
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Font = C2D_FontLoadSystem(CFG_REGION_USA);
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Font = C2D_FontLoadSystem(CFG_REGION_USA);
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RenderD7::Msg::Display("RenderD7", "RenderD7 init success!\nWaiting for MainLoop!", Top);
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//RenderD7::Msg::Display("RenderD7", "RenderD7 init success!\nWaiting for MainLoop!", Top);
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return 0;
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return 0;
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}
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}
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void RenderD7::Exit::Main()
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void RenderD7::Exit::Main()
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