Update renderd7.hpp
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@ -59,12 +59,19 @@ namespace RenderD7
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// The Spritesheet
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// The Spritesheet
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C2D_SpriteSheet spritesheet;
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C2D_SpriteSheet spritesheet;
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};
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};
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/// Image Class
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class Image
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class Image
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{
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{
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public:
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public:
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/// Load Image from Png
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/// path: path to png file
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void LoadPng(const std::string path);
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void LoadPng(const std::string path);
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/// Load the Image from buffer
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/// buffer: the frame buffer
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void LoadPFromBuffer(const std::vector<u8> &buffer);
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void LoadPFromBuffer(const std::vector<u8> &buffer);
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/// Draw the Image directly
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/// x: The x position
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/// y: the y position
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bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
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bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
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C2D_Image Get(){return this->img;}
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C2D_Image Get(){return this->img;}
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C2D_Image img;
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C2D_Image img;
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