Update OvlHandler
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20
renderd7.hpp
20
renderd7.hpp
@ -177,12 +177,28 @@ namespace RenderD7
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void LoadSettings();
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/*class Ovl {
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class Ovl {
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public:
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virtual ~Ovl(){}
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virtual void Draw() const = 0;
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virtual void Logic() = 0;
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inline bool IsKilled() {return this->iskilled; }
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inline void Kill() { iskilled = true; }
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private:
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bool iskilled = false;
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};
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void AddOvl(RenderD7::Ovl overlay);*/
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class DSP_NF : public RenderD7::Ovl
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{
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public:
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DSP_NF();
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void Draw(void) const override;
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void Logic() override;
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private:
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int msgposy = 240;
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};
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void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
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namespace Color
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{
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struct rgba
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