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@ -352,7 +352,7 @@ void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size, u32 col
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{
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for(int x = 0; x < font.GetGlyphWidth(character); x++)
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{
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DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255, font.GetGlyphBitmap(character)[y*x]);
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DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255, font.GetGlyphBitmap(character)[((y * width + x) * 1)]);
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if(((font.GetGlyphBitmap(character)[font.GetGlyphHeight(character) + y] >> (font.GetGlyphWidth(character - 1) - x)) & 1) == 1)
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{
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