#include #include #include #include #include #include #include void rd7i_swap32(unsigned int& c) { c = ((c & 0xFF) << 24) | ((c & 0xFF00) << 8) | ((c & 0xFF0000) >> 8) | ((c & 0xFF000000) >> 24); } std::string RenderD7::Color::RGBA2Hex(unsigned int c32) { rd7i_swap32(c32); std::stringstream ss; ss << "#"; ss << std::hex << std::setw(8) << std::setfill('0') << c32; return ss.str(); } // Standart Color Converter static const std::map HEX_TO_DEC = { {'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5}, {'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11}, {'c', 12}, {'d', 13}, {'e', 14}, {'f', 15}, {'A', 10}, {'B', 11}, {'C', 12}, {'D', 13}, {'E', 14}, {'F', 15}}; unsigned int rd7i_special_color_hex(const std::string& hex) { if (hex.length() < 9 || std::find_if(hex.begin() + 1, hex.end(), [](char c) { return !std::isxdigit(c); }) != hex.end()) { return rd7i_special_color_hex("#00000000"); } int r = HEX_TO_DEC.at(hex[1]) * 16 + HEX_TO_DEC.at(hex[2]); int g = HEX_TO_DEC.at(hex[3]) * 16 + HEX_TO_DEC.at(hex[4]); int b = HEX_TO_DEC.at(hex[5]) * 16 + HEX_TO_DEC.at(hex[6]); int a = HEX_TO_DEC.at(hex[7]) * 16 + HEX_TO_DEC.at(hex[8]); return RGBA8(r, g, b, a); } // Default Theme const std::map rd7i_default_theme = { {RD7Color_Text, RGBA8(0, 0, 0, 255)}, {RD7Color_Text2, RGBA8(255, 255, 255, 255)}, // For Background change or so {RD7Color_TextDisabled, RGBA8(170, 170, 170, 255)}, {RD7Color_Background, RGBA8(238, 238, 238, 255)}, {RD7Color_Header, RGBA8(17, 17, 17, 255)}, {RD7Color_Selector, RGBA8(34, 34, 34, 255)}, {RD7Color_SelectorFade, RGBA8(90, 90, 90, 255)}, {RD7Color_List0, RGBA8(204, 204, 204, 255)}, // List0 = % 2 {RD7Color_List1, RGBA8(187, 187, 187, 255)}, {RD7Color_MessageBackground, RGBA8(51, 51, 51, 255)}, {RD7Color_Button, RGBA8(17, 17, 17, 255)}, {RD7Color_ButtonHovered, RGBA8(34, 34, 34, 255)}, {RD7Color_ButtonDisabled, RGBA8(8, 8, 8, 255)}, {RD7Color_ButtonActive, RGBA8(42, 42, 42, 255)}, {RD7Color_Checkmark, RGBA8(42, 42, 42, 255)}, {RD7Color_FrameBg, RGBA8(85, 85, 85, 255)}, {RD7Color_FrameBgHovered, RGBA8(119, 119, 119, 255)}, {RD7Color_Progressbar, RGBA8(0, 255, 0, 255)}, }; void RenderD7::Theme::Load(const std::string& path) { std::ifstream file(path); if (!file.is_open()) { return; } nlohmann::json js; file >> js; // clang-format off if(THEMEVER != js["version"]) { file.close(); return; } this->clr_tab.clear(); this->clr_tab.resize(RD7Color_Len); this->clr_tab[RD7Color_Text] = rd7i_special_color_hex(js["RD7Color_Text"].get()); this->clr_tab[RD7Color_Text2] = rd7i_special_color_hex(js["RD7Color_Text2"].get()); this->clr_tab[RD7Color_TextDisabled] = rd7i_special_color_hex(js["RD7Color_TextDisabled"].get()); this->clr_tab[RD7Color_Background] = rd7i_special_color_hex(js["RD7Color_Background"].get()); this->clr_tab[RD7Color_Header] = rd7i_special_color_hex(js["RD7Color_Header"].get()); this->clr_tab[RD7Color_Selector] = rd7i_special_color_hex(js["RD7Color_Selector"].get()); this->clr_tab[RD7Color_SelectorFade] = rd7i_special_color_hex(js["RD7Color_SelectorFade"].get()); this->clr_tab[RD7Color_List0] = rd7i_special_color_hex(js["RD7Color_List0"].get()); this->clr_tab[RD7Color_List1] = rd7i_special_color_hex(js["RD7Color_List1"].get()); this->clr_tab[RD7Color_MessageBackground] = rd7i_special_color_hex(js["RD7Color_MessageBackground"].get()); this->clr_tab[RD7Color_Button] = rd7i_special_color_hex(js["RD7Color_Button"].get()); this->clr_tab[RD7Color_ButtonHovered] = rd7i_special_color_hex(js["RD7Color_ButtonHovered"].get()); this->clr_tab[RD7Color_ButtonDisabled] = rd7i_special_color_hex(js["RD7Color_ButtonDisabled"].get()); this->clr_tab[RD7Color_ButtonActive] = rd7i_special_color_hex(js["RD7Color_ButtonActive"].get()); this->clr_tab[RD7Color_Checkmark] = rd7i_special_color_hex(js["RD7Color_Checkmark"].get()); this->clr_tab[RD7Color_FrameBg] = rd7i_special_color_hex(js["RD7Color_FrameBg"].get()); this->clr_tab[RD7Color_FrameBgHovered] = rd7i_special_color_hex(js["RD7Color_FrameBgHovered"].get()); this->clr_tab[RD7Color_Progressbar] = rd7i_special_color_hex(js["RD7Color_Progressbar"].get()); // clang-format on file.close(); } void RenderD7::Theme::Default() { this->clr_tab.clear(); this->clr_tab.resize(RD7Color_Len); for (auto& it : rd7i_default_theme) { this->clr_tab[it.first] = it.second; } } void RenderD7::Theme::CopyOther(Theme::Ref theme) { this->clr_tab.clear(); this->clr_tab.resize(RD7Color_Len); for (int i = 0; i < (int)RD7Color_Len; i++) { this->clr_tab[i] = theme->Get(i); } } unsigned int RenderD7::Theme::Get(RD7Color clr) { if (clr < 0 || clr >= RD7Color_Len) return 0; return this->clr_tab[clr]; } void RenderD7::Theme::Set(RD7Color clr, unsigned int v) { if (clr < 0 || clr >= RD7Color_Len) return; this->changes.push_back(change(clr, this->clr_tab[clr], v)); this->clr_tab[clr] = v; } void RenderD7::Theme::Swap(RD7Color a, RD7Color b) { if (a < 0 || a >= RD7Color_Len || b < 0 || b >= RD7Color_Len) return; auto c = this->clr_tab[a]; this->clr_tab[a] = this->clr_tab[b]; this->clr_tab[b] = c; this->changes.push_back(change(a, b, c, this->clr_tab[a])); } void RenderD7::Theme::TextBy(RD7Color bg) { if (!Color::RGBA(bg).is_light()) Swap(RD7Color_Text, RD7Color_Text2); } RD7Color RenderD7::Theme::AutoText(RD7Color bg) { return Color::RGBA(bg).is_light() ? RD7Color_Text : RD7Color_Text2; } bool RenderD7::Theme::Undo() { if (!this->changes.size()) return false; auto ch = this->changes[this->changes.size() - 1]; this->changes.pop_back(); if (ch.clr2) { this->clr_tab[ch.clr2] = ch.to; this->clr_tab[ch.clr] = ch.from; } else { this->clr_tab[ch.clr] = ch.from; } return true; } void RenderD7::Theme::UndoAll() { while (Undo()) { // Just Run Undo Until all is undone } } void RenderD7::Theme::Save(const std::string& path) { if (std::filesystem::path(path).filename().string() == "renderd7.theme") { if (!rd7i_amdt) { RenderD7::PushMessage("Theme", "Default Theme cannot\nbe overwritten!"); return; } } std::ofstream file(path); if (!file.is_open()) { RenderD7::PushMessage("Theme", "Unable to\ncreate file!"); return; } nlohmann::json js; // clang-format off js["version"] = THEMEVER; js["RD7Color_Text"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Text]); js["RD7Color_Text2"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Text2]); js["RD7Color_TextDisabled"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_TextDisabled]); js["RD7Color_Background"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Background]); js["RD7Color_Header"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Header]); js["RD7Color_Selector"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Selector]); js["RD7Color_SelectorFade"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_SelectorFade]); js["RD7Color_List0"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_List0]); js["RD7Color_List1"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_List1]); js["RD7Color_MessageBackground"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_MessageBackground]); js["RD7Color_Button"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Button]); js["RD7Color_ButtonHovered"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_ButtonHovered]); js["RD7Color_ButtonDisabled"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_ButtonDisabled]); js["RD7Color_ButtonActive"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_ButtonActive]); js["RD7Color_Checkmark"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Checkmark]); js["RD7Color_FrameBg"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_FrameBg]); js["RD7Color_FrameBgHovered"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_FrameBgHovered]); js["RD7Color_Progressbar"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Progressbar]); // clang-format on file << js.dump(4); file.close(); } RenderD7::Theme::Ref RenderD7::ThemeActive() { return rd7i_active_theme; } void RenderD7::ThemeSet(RenderD7::Theme::Ref theme) { rd7i_active_theme = theme; } unsigned int RenderD7::Color::Hex(const std::string& color, uint8_t a) { if (color.length() < 7 || std::find_if(color.begin() + 1, color.end(), [](char c) { return !std::isxdigit(c); }) != color.end()) { return RenderD7::Color::Hex("#000000", 0); } int r = HEX_TO_DEC.at(color[1]) * 16 + HEX_TO_DEC.at(color[2]); int g = HEX_TO_DEC.at(color[3]) * 16 + HEX_TO_DEC.at(color[4]); int b = HEX_TO_DEC.at(color[5]) * 16 + HEX_TO_DEC.at(color[6]); return RGBA8(r, g, b, a); } std::string RenderD7::Color::RGB2Hex(int r, int g, int b) { std::stringstream ss; ss << "#"; ss << std::hex << (r << 16 | g << 8 | b); return ss.str(); }