#include "scene.hpp" extern void IdbServer(); int main() { rd7_enable_memtrack = true; rd7_do_splash = true; RD7::Ftrace::Beg("app", "app_init"); RD7::Init::Main("rd7tf"); RD7::FadeIn(); // IdbServer(); RD7::Init::NdspFirm(); RD7::Scene::Load(std::make_unique()); RD7::Ftrace::End("app", "app_init"); while (RD7::MainLoop()) { RD7::OnScreen(Top); RD7::Ftrace::Beg("app", "app_mainloop"); if (d7_hDown & KEY_START) { RD7::FadeOut(); RD7::ExitApp(); } RD7::OnScreen(Top); RD7::FrameEnd(); RD7::Ftrace::End("app", "app_mainloop"); } return 0; }