#include #include Result RenderD7::Sheet::Load(const std::string& path) { if (this->spritesheet) Free(); this->spritesheet = C2D_SpriteSheetLoad(path.c_str()); if (!this->spritesheet) { _rd7i_logger()->Write("Failed to Load Spritesheet from: " + path, 0); } return 0; } void RenderD7::Sheet::Free() { if (!this->spritesheet) return; C2D_SpriteSheetFree(this->spritesheet); this->spritesheet = nullptr; } C2D_Image RenderD7::Sheet::GetImage(int idx) { if (!this->spritesheet) return {nullptr, nullptr}; return C2D_SpriteSheetGetImage(this->spritesheet, idx); }